Then it MUST be a bug, because that doesn't make sense. As i said before, SMNs and SCHs wouldn't be able to use their shadowflares and SSs together if that was the case (and they also have the tooltip in their skills descriptions)Just test it and see how your Sacred Soil will cancel the Asylum. You're misreading the tooltip and ignoring the fact that I have tested the thing. I have absolutely no interest in telling lies to make AST look good. The more SE buffs the job, the better for me, since I main it. It can receive 50% more healing potency for all I care, it will only make me more desirable in raid groups, not the opposite. However, if you don't believe me, test it yourself. Go to Idyllshire, get a WHM in your party and ask him/her to cast Asylum in a spot then cast Sacred Soil on top of it. You'll see how it vanishes. After that, get an AST and ask the WHM to cast Asylum and the AST to use collective unconscious while under the WHM's bubble. It's simple.
Then test it. I haven't been using SS with Shadowflares from my SMN, tbh, so I don't know the effects. I have seen it last week and I didn't look in the hotfixes to see if this was a problem that has been addressed. But I remember people testing this when 3.0 was launched and we came to the conclusion that we wouldn't be able to make Asylum/SS work together. If you feel confident that you're right, by all means, test it, screenshot it and prove me wrong. I like to be proved wrong, actually, because it makes me learn.
TatoRazzino, please stop posting your babble.
Then I was wrong, which is good because the spells work nicely together. The world didn't end. Now I learned something and I'm happy about it.
Is this where we say you need to learn how things and other classes work and stop being ignorant like you like to do or do we take the high ground?
As for the OP I found some uses for CU but they are kinda sparse and usually involve spending a chunk of MP in order to get a large Regen tick phase going or during times where there is a lot of raid damage but not much tank damage (A3 puddle smash or bismark/ravana ultimates for example). I have not found a solid use that lets me run more than 2-3 ticks of it in normal circumstances though.
It's pretty striaght forward in its usage, use it to to the raid off after a big hit where there is a lot of downtime and everyone is stacked.
Bismarck: after his limit break/getting chucked off his back
Ravana: chandrahas or the move after pillar of heaven(the one you stack for)
A1s; first phase when people can stack
Etc
You can use it for free heals during fights but assuming there's outgoing damage its a red flag for your healing partner that he's on his own(I often poke fun at my AST partner ror doing it in a2s).
I hope that the other thing you learned from this was that your quickness to assume that others are stupid or inept simply because they disagree with you is not helpful to any point you try to make.Yes, they do. Read the tooltip. It says you can't use Asylum or Sacred Soil with another ground AoE. I tested it in A1S when I did it as SCH, and it canceled my WHM's Asylum. The reason why I tell people like you to l2p is very simple: you don't know the basics of any healing class in this game and only spread misconceptions about the jobs.
OK now maybe you'll stop saying that people must "learn its complexity before playing"
"people must learn how to play it"
"Sometimes, you just have to admit you're not skilled enough or not comfortable enough to do something.(from another thread) )"
and take a good look at yourself and make sure you know what you're talking about before quickly calling people ignorant and not skilled.
Please.
Thanks![]()
Last edited by Muahbec; 08-06-2015 at 07:43 AM.
The whm didn't need your CO and you know it.Simple: people didn't bother to learn how to use it. It's easier to set up than Asylum/Sacred Soil in a lot of situations (e.g., jumps in A1S) and the Diurnal version is quite strong. I was using it yesterday to recover from the jumps in A1S and the party got topped off easily with that an a normal Cure III.
Congrats, we've learned that cure III is powerful.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.