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  1. #11
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AlphaSonic View Post
    I didn't find FFXII Zodiark that long. Now imagine if we had to fight FFXII Tiamat...
    You mean Yazmat.
    (1)

  2. #12
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    If any Primal ends up working like this it'd be....Zodiark
    (0)

  3. #13
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Subucnimorning View Post
    Now a days though people don't have the patience to do something like that, it is just boring and a waste of time.
    I wouldn't say it's about patience. It's more about different demographic.
    Back in the day MMOs were MAINLY (and I mean like 80+%) played by young people with close to no obligations. Older people didn't really understand games much. Nowadays (yes, it's one word) that's quite different, a LOT of MMO players have jobs, families, friends, etc. outside of the game and can't just spend a week doing nothing else than play during their waking hours.
    (1)

  4. #14
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    To have a constant 10+ hour fight? In an open world? No thanks.

    However, let's say you have a fight split in five parts. When you finish one part you have to return another day to do the next. Manage to finish all five in a week and you get an extra bonus (besides the loot from each part).

    Every part could introduce new mechanics and even be in new areas (lore wise you could be chasing down a beast).
    The final battle could be a top a mountain where it is cornered.

    This I could accept. Would give incentive to play and something to do between grinding.
    (0)

  5. #15
    Player
    F_Maximillian's Avatar
    Join Date
    Jul 2015
    Location
    The Lavender Beds
    Posts
    225
    Character
    Ferox Maximillian
    World
    Zalera
    Main Class
    Paladin Lv 70
    If we had something like a trial boss that we fought in phases (1 phase per day) and we would be rewarded based on how much progress was achieved or how many phases were passed that could be something cool. Like a world boss that appears at set times each day for a set time slot and people would be rewarded based on their contribution and the overall progress of the server. Might just be a colossal waste of time but if done right it could be something good.
    (1)
    Last edited by F_Maximillian; 08-06-2015 at 06:48 AM.

  6. #16
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    I don't recommend open world though or thearea would be absolutely overcrowded if people knew when it would spawn.
    And uf they don't know then it defeats the purpose of doing it every day.
    (0)

  7. #17
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Marveth View Post
    snip
    Yea I wasn't thinking about open world, would have to be 8-man instance. Split into parts is what we have now basically, I'm thinking something along the lines of an endurance race but more accessible because, yes, there are very few people who can commit to one long 10-hour trial or raid. Could possibly have HP checkpoints that correspond to phases, such that you could say, spend a couple hours getting it to 80% (phase 1), take a break, go back in the next day and get to 60% (phase 2) etc etc.
    (0)

  8. #18
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    does anyone remember the FFXI event in 2003 after christmas with the sparkling trents in various zones where it was a server wide effort to kill them that rewarded the outpost warps ? I imagine something like this could be fun again Imagine something like this to take over say the Aetheryte area in the makers quarter in the Hinterlands in order to enable the zone teleport for there.
    (0)

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