Quote Originally Posted by Belhi View Post
There is more to dodge, threat has to be managed and mechanics that are ignored are much more punishing.
That's the thing, dodging when it tells you where to go doesn't make it hard. I come from a game where the boss would do an aoe or a certain skill you would have to remember the name and remember what to do (As far as stack or move). There isn't a ground warning and a long cast time, you needed actually learn the boss, you needed to actually remember the name of the skill. Plus the boss/mobs wouldn't always do their skills in the same sequence every time. Which made you have to really be on your toes.