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  1. #11
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    I'm hoping they may release some new 3.1 content info but as of now it may be too early since it has yet to pass the 2 month mark.
    (0)

  2. #12
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by AsteriaStarfall View Post
    snip
    Many MMOs have zones with "elite" monsters. Open world areas with monsters that require a party to kill. When they announced Heavensward would have a "Sky" theme and showed videos of multiple players attacking dragons I could hardly be blamed for expecting they had something in mind like the Ru'Aun Gardens from FFXI (aka Sky). If you never played FFXI, it was *the* endgame zone for the expansion. Endgame linkshells had to camp Notorious Monsters or farm items off the trash there to get the spawn items for the bosses that dropped some of the best gear in the game. And reaching the final fight of the main story was actually dangerous and difficult even when relatively geared. I realize that unlike FFXI, gear in FFXIV is a commodity so such a thing may not have the same impact.

    They could have made Elite monsters an alternate way to level (since some people do enjoy that method of leveling, at least occasionally) or a way to add the large party content that raiding FCs have been clamoring for. Something like various members would need to camp FATE's (or some kind of hunt on a short-ish timer?) in the zone for items to pop bosses that only they could attack and that required 24 semi-coordinated people (or maybe 8-man and 24-man versions with better/more loot in the 24). And as a bonus, such a thing would have quelled the complaints that "There's no danger in the world" by providing an area with REAL danger instead of the watered down version they gave us where mobs have slightly more HP/damage.
    (2)

  3. #13
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DreadRabbit View Post
    Honestly this is why I'm so sad there's still no real concrete news about a Korean MMO called Peria Chronicles. Literally one of the biggest features of the game is not only can players build their own towns, but they can also design their own quests that actually give rewards if players complete said quests. At least that's the developers' goal.
    That will still not increase the number of unique quests. Most players will just create quests they already knew from somewhere else.
    (1)
    Last edited by Felis; 08-05-2015 at 07:43 PM.

  4. #14
    Player
    lorel's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Usako Tsukino
    World
    Faerie
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Felis View Post
    That will still not increase the number of unique quests. Most players will just create quests they aleady knew from somewhere else.
    I am sure there will be a lot of quests asking you to find Mankriks wife...
    (1)

  5. #15
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    Quote Originally Posted by Felis View Post
    That will still not increase the number of unique quests. Most players will just create quests they aleady knew from somewhere else.
    And there will still be the few who design something truly unique. And those will be the ones that are remembered.

    But that does bring up a good point. "I want more unique quests!" Well if we as players can't give a concrete example of what would be unique, how can we expect the devs to pull a rabbit out of their hat? We arguably play more games than they do since their time's spent making games, so we may very well have more examples of what we don't want to see. And yet very rarely can we come up with anything truly new.
    (1)

  6. #16
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by AsteriaStarfall View Post
    SE rise in subscription numbers since a whole shot in the foot Blizzard did with WoW over the course of the last few months.

    WoW down to 5.4M subscribers. Loss of 4.4M since their last expansion Warlords of Draenor released.

    Blizzard to announce new expansion at Gamescom
    Blizzard forum posters pretty much up in arms at how blizzard is handling the situation.

    SE Going to gamescom...i see someone at SE was paying close attention to the subscription levels at Blizzard.

    This is your chance SE, you welcomed with open arms multitudes of players from WoW, here is your chance to claim even more! MAKE IT COUNT!
    Announcing the xpac at Gamescon instead of Blizzcon kind of screams desperation on Blizz's part but realistically the players that SE wants to attract from WoW would get pretty bored with FF and go back. There's not alot of endgame to keep them going, crafting is a mess and the pvp scene is all but dead.
    There isn't much in the way of replay ability and story content either to keep alt junkies going
    (1)

  7. #17
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AsteriaStarfall View Post
    SE Going to gamescom...i see someone at SE was paying close attention to the subscription levels at Blizzard.
    i think it is more because it is the gamescom.
    FF XIV is presence on the gamescom since 2009 (but not during 2011)
    (0)

  8. #18
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by AsteriaStarfall View Post
    More subscribers = More money
    Money that can be invested in additional staff, development team, ect. More content, more of everything players ask for. That's what can come from it.
    Or it turns into wow where it lost all reason and starts doing stupid shit.
    (0)

  9. #19
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Reinfeld View Post
    snip
    If there's something this game doesn't need it's camping. No one liked camping FATEs for quests and you want more of that? Crap like that needs to stay in the past.

    I also don't understand this obsession with wanting overworld areas that require a party to get through. People that ask for this always have the romantic view of players teaming up to kill these monsters when in reality everyone would just MGS past them just like we did in FFXI. Reaching the final fight area of the RotZ expansion was only "dangerous and difficult even when relatively geared" if your party had morons that didn't bring along sneak/invisible pots.
    (0)

  10. #20
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Open world content...
    Free for all and worthwhile -> see hunt zerglings
    Free for all and just something for vanity -> noone will do it after the first days
    Claiming party only -> claim bots galore
    Tiered pop item party/alliance superbosses -> would be fun, but then everyone turns into pop item grinding zerglings

    What would you do for something open world that doesn't end up causing more grief instead?
    (0)

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