It would be nice if we had a tank/healer check, and soft DPS enrage instead of hard enrage. The check should be on MP and related resources.

Currently:
-Difficulty is only mitigating the tank busters, and tank busters are not happening very often, causing a large amount of downtime
-MP regen too high from bard/mch and MP costs too low (compared to other games where resources feel tight), along with amount healed from basic skills too high relative to tank HP - e.g. Cure heals 3k when Tank HP is 10k. This means that you can heal the tank to full quickly and cheaply, causing more downtime
-> This causes top tank/healers to DPS during healing downtime, and in turn the developers increase the DPS checks by compensating for tank/healer DPS.
Really they should increase the tank/healer check so that this downtime doesn't happen in the first place.