Quote Originally Posted by Bovinity View Post
No thanks, I don't want to go back to the days of tickling normal quest mobs for an hour because I'm a tank and "tanks don't do damage".
I agree that Tanks and Healers should be able to deal dandy damage. I love DPS stances to pieces, sincerely. What I don't love is the cyclical problem of "Give us more DPS." "Okay here it is, but the bosses now have more health." "Okay we need more DPS to kill the tougher bosses." "Okay here's more DPS, but now the tanks and healers have to DPS if you wanna survive."

Hard content shouldn't be hard because you have to do something other than your job. Se should be developing content that is engaging and fun for tanks to tank, and healers to heal. Dealing damage shouldn't be the only factor that makes content fun.