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  1. #1
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Eye_Gore View Post
    So in reality the tanks/healers actually have 2 jobs to do and the DPS classes only one job to do? No wonder there are more DPS class players, taking the easy way out.
    Not going to lie, I'm one of them.

    While I prefer to ONLY heal or ONLY tank, I get my balls busted for not going leric or Sword Oath, I'd rather just be a quiet DPS (NIN, meaning people don't really pay me any attention).
    (1)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #2
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by FoxyAreku View Post
    The game is about killing bosses. You're not gonna heal things to death, so doing damage is the only way and this will never change.

    If you don't want to do damage you probably should play a different genre.
    Indeed, you're there to kill bosses, and you do that by getting them to 0hp in most cases. You do that by dealing damage.

    That's not to say that other actions aren't important, but the ultimate goal is the boss dying, and everyone can do some amount of damage, so yes...damage will be a very common aspect of the raiding process.
    (1)

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Bovinity View Post
    Indeed, you're there to kill bosses, and you do that by getting them to 0hp in most cases. You do that by dealing damage.

    That's not to say that other actions aren't important, but the ultimate goal is the boss dying, and everyone can do some amount of damage, so yes...damage will be a very common aspect of the raiding process.
    Well, Square-Enix should have did it like DC Universe has it; everyone is a DPS primary but your POWER determines your secondary role. So a Sorcery player is a DPS by default but a healer in his secondary role. This allows the Sorcery healer to be able to spec into being some DPS points.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by FoxyAreku View Post
    The game is about killing bosses.
    Technically wrong, or, rather, incomplete.
    The game is about killing bosses fast.

    If there wasn't so much DPS check, we could try a lot of different party setups.

    Look at Alex Savage. Every feedback we see is "Big DPS check".
    Apparently, the mechanics are almost the same, although they deal more damage, and the bosses have more HP.

    It means that when everyone will drown under i200 gear (or higher, comes 3.2), Alex Savage will be a joke. I'm sure people will eventually clear the first floors of Alex Savage before learning how to properly manage Turn 9.
    (1)
    Last edited by Reynhart; 08-06-2015 at 09:34 PM.

  5. #5
    Player
    Bovinity's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Bovinity Divinity
    World
    Exodus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Reynhart View Post
    Technically wrong, or, rather, incomplete.
    The game is about killing bosses fast.
    Well, there's some MMO design history in play there.

    Way back when, raids in MMOs had tanking and healing checks, but no DPS checks. As long as people lived, the boss would go down eventually. This led to some degenerate strategies like "just bring a ton of healers to trivialize the fights" and it also made DPS boing since you really had no performance incentives. (Not to mention that it caused a lot of role elitism, because everyone saw DPS classes as being unimportant and not needing to perform.)

    So designers started to place DPS checks - similar to the tanking and healing checks - into fights so that the DPS roles were not only needed, but actually had to perform well.

    The design intent isn't to force you into "speedrunning raids" but rather to place value on - and require performance from - all three roles.
    (7)

  6. #6
    Player
    Enthy's Avatar
    Join Date
    Mar 2011
    Posts
    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by FoxyAreku View Post
    You're not gonna heal things to death
    FFXI you could 'cure' undead to defeat them... but that was back when the elemental wheal mattered... :'(
    (3)

  7. #7
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Yhximott View Post
    You should play it because it's fun because this is a GAME.
    I'm just gonna leave this here...

    (19)

  8. #8
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    You don't have to be like the #1 guild to clear content.

    You don't have to be like the #1 guild to clear content.

    (Repeat this mantra)

    You don't have to be like the #1 guild to clear content.
    (1)

  9. #9
    Player
    Zalland's Avatar
    Join Date
    Jul 2015
    Posts
    7
    Character
    Magnus Veil
    World
    Exodus
    Main Class
    Lancer Lv 38
    I agree that there is dps obsession with some people in this game, all you have to do is look at other threads and u will see too many people wanting a dps buff to their favorite jobs just cuz another job does more dps than them, and that's not a good enough reason to get a dps buff. But what really concerns me imo is the mind-set of some people that if you don't do dragoon lvl dps your job needs a dps buff and is not viable for end game content. That concerns me cuz people keep complaining about dps on their jobs needs a buff.Not cuz u cant complete content, not cuz your skills are weak or broken, but some people just complain and whine about dps cuz their job isn't number one on the dps board. My advise would be to get over it cuz as long as you complete the run does it really matter who has the highest dps on end game or any content? As long as the run gets completed who really cares about dps?
    (1)

  10. #10
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    dps checks are there for a reason, if you can't pass the dps check then you can't do the real content of the dungeon or atleast finish it, so yes you're the only one fed up with dps obsession considering its necessary when its not possible to overgear atm for things like alexander or alexander savage
    (1)

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