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  1. #1
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    I wouldn't like dual specs because that would probably mean less jobs. Less jobs/classes equal less unique story. Look at Swtor, it's known to have really good class stories. They let you spec between Tank, Heal, DPS but no different stories to go along with that. They only have 4 classes in two factions which are variations of the same class.

    I think I would prefer unique story and jobs/classes, especially in FF which has a butt load of possible jobs. Would like some horizontal progression on classes though. If they don't do that then classes should be omitted. While balance is needed in both open world and dungeons. Content that is made open world can be tuned towards personal progression and be less demanding of balance if large static groups are not what this content is based around. Public events would be fine and dandy.

    An open world with horizontal type progression is why games like Elder Scrolls, Dark Souls, etc are so popular. You can label them single player games. But there can be single/duo player content existing along side your standard raid mmo progression.
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    Last edited by Sandpark; 08-07-2015 at 05:47 AM.