Again, allow customization of Classes and don't allow them in raids.Can we just not. It has never worked in another mmo that required fine tuned teamwork. It works in crap like diablo because it's not really a team game. You can play how you want because it doesn't affect anyone else.
The balance is always crap. The more different the options are the exponentially harder it becomes to balance. No one wants to be benched because they aren't the current top patch job.
Find me one game requiring fine tuned coordinated group gameplay that featured a lot of classes (like 10+), with a large number of viable trees that didn't get boiled down to the cookie cutter and maybe a situational varient. Bonus points if it's not a class per character system.
it has NEVER worked. This customization junk is pie on the sky dreams. It doesn't work. It's been tried over and over year after year. And it flops every time. The reasons are well documented at this point.
But sure, let's ignore all that and flush another good game down the snowflake drain.
"Fine tuned teamwork" is not the whole game you know. I don't see why the whole game has to be designed around the needs of raiders.
Last edited by Bishop81; 08-05-2015 at 04:09 PM.
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