Quote Originally Posted by SovereignAegis View Post
There is no choice, those are called unviable.

No one would take a cure that heals for 50 damage into an endgame raid like even NORMAL alexander, even there that'd be a joke. HOWEVER if it healed appropriately and scaled properly with other classes it wouldn't be such a big issue at all, look at Paladin's Clemency. That is FAR from a bad ability.

The problem is 100% scaling.
And what do you expect to get from this system being proposed? 90% of these abilities would be useless/underpowered and there will be an optimal build. There is always an optimal build. Why take someone who has anything less?

XI did it, there were optimal builds and you used those builds. Guild Wars, the same. RIFT, the same.

List goes on.


Not to mention Clemency gets three-ish casts off before out of MP, and the interruptions. It isn't bad by any means, but it isn't great either.