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  1. #1
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    Quote Originally Posted by Tsuga View Post
    NO.

    We want a system where we can flippin' buy things from the damn search menu.

    Here's an example of me purchasing two items in the wards (assuming that I can even find them with the godaweful search function):

    Searching, zoning, running, browsing NPC, buying, running, searching, zoning, running, browsing NPC, buying.

    This ridiculous method could be simplified to:

    Searching, buying, searching, buying.

    It's as easy as letting me buy from the search menu. Running to the retainer, and buying from it serves NO PURPOSE what-so-ever.

    This would also make it so that I could sell my wares in the more popular wards, which are ALWAYS full.

    You can keep your silly market wards for all I care, just give us the option to use an AH separately (I guarantee that it would instantly negate the necessity for a market ward, anyway, considering it's a far more streamlined, logical, and modern system).

    Edit:

    When most people say "AH", we're referring to an XI style AH, which was the same thing as the current search function for the MW. The only difference was that it relied on price history, vs. current prices of items, and it let you buy the items from the menu, instead of forcing you to hassle with slow-to-pop retainers, and useless running and zoning load times.
    Lol hardly anyone liked FFXI's AH, mainly because it was so easy to manipulate, you could put the same item up 10 times and sell them to yourself, or so its harder to be noticed use mules to buy em straight up for a price you want and everyone will put them up for the same price, bam the AH is how you want it, not how it should be.

    Also if you ask for an AH, we will probably get a bidding system, which will be alot more of a time sink than the wards, if you want buying from the search, or a desk outside ask for that, not an AH because you dont want an AH you want a direct buy system.

    As I said before FFXI's AH was not a proper AH, it was a direct buy system where you didnt know the price, also it was a huge time sink (which apparently what you dont want) when you wanted the best deal, you want to buy say an Iron Spear, you check history and it says last 10 sales were 10k, so you bid 10k, rejected, 15k, rejected, 15.5km rejected and it goes on in 500g increments to 30k. That took ages, infact longer than the wards do now.
    (1)

  2. #2
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    Quote Originally Posted by Delsus View Post
    Lol hardly anyone liked FFXI's AH, mainly because it was so easy to manipulate, you could put the same item up 10 times and sell them to yourself, or so its harder to be noticed use mules to buy em straight up for a price you want and everyone will put them up for the same price, bam the AH is how you want it, not how it should be.

    Also if you ask for an AH, we will probably get a bidding system, which will be alot more of a time sink than the wards, if you want buying from the search, or a desk outside ask for that, not an AH because you dont want an AH you want a direct buy system.

    As I said before FFXI's AH was not a proper AH, it was a direct buy system where you didnt know the price, also it was a huge time sink (which apparently what you dont want) when you wanted the best deal, you want to buy say an Iron Spear, you check history and it says last 10 sales were 10k, so you bid 10k, rejected, 15k, rejected, 15.5km rejected and it goes on in 500g increments to 30k. That took ages, infact longer than the wards do now.
    Lol, I never said we wanted XI's AH. I said that I want a function where I can buy the items directly from the search menu that is ALL READY IN THE GAME.

    Thus your argument, and every argument for the MW is completely moot, because all you're arguing for is useless zoning and running, and a system where a lot of people cannot even put items up for sale due to retainer restrictions.

    /thread.
    (2)

  3. #3
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    Quote Originally Posted by Tsuga View Post
    Lol, I never said we wanted XI's AH. I said that I want a function where I can buy the items directly from the search menu that is ALL READY IN THE GAME.

    Thus your argument, and every argument for the MW is completely moot, because all you're arguing for is useless zoning and running, and a system where a lot of people cannot even put items up for sale due to retainer restrictions.

    /thread.
    Then you arent asking for an AUCTION HOUSE you are asking for a market system which uses a menu based interface rather than having to render the graphics, which I would prefer. What I am trying to get across is an AH is when you bid for items which is not what you are asking for, if you ask for an AH that is what you will get, an AUCTION system not an instant buy from a menu.

    Incase your english is off, here is the definition of an AUCTION and this is exactly what you will get if you ask for an auction

    Quote Originally Posted by dictionary
    1 a public sale in which goods or property are sold to the highest bidder:the books are expected to fetch a six-figure sum at tomorrow’s auction
    [mass noun] the action or process of selling something to the highest bidder:the Ferrari sold at auction for £10 million

    2 Bridgethe part of the play in which players bid to decide the contract in which the hand shall be played.
    and the link, incase you dont believe me http://oxforddictionaries.com/definition/auction

    The second one doesnt matter because it is for the card game bridge, but i put it in for completion.

    If this is what you want, by all means ask for an AUCTION house, if you want to buy from the search counter to eliminate MW traffic and graphical limitations ask for that. You will only get what you ask for.
    (0)

  4. #4
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    Quote Originally Posted by Delsus View Post
    Then you arent asking for an AUCTION HOUSE you are asking for a market system which uses a menu based interface rather than having to render the graphics, which I would prefer. What I am trying to get across is an AH is when you bid for items which is not what you are asking for, if you ask for an AH that is what you will get, an AUCTION system not an instant buy from a menu.

    Incase your english is off, here is the definition of an AUCTION and this is exactly what you will get if you ask for an auction

    and the link, incase you dont believe me http://oxforddictionaries.com/definition/auction

    The second one doesnt matter because it is for the card game bridge, but i put it in for completion.

    If this is what you want, by all means ask for an AUCTION house, if you want to buy from the search counter to eliminate MW traffic and graphical limitations ask for that. You will only get what you ask for.
    People are arguing for an "Auction House", because that is what it was called in XI. Most people don't know what else to call it, and so that's what's carried over. We're trying to communicate with the people who developed XI, and so we're using XI terminology. I'm sorry if that confuses you.

    The point is we want a system that cuts out the middle man of having to constantly run back and forth for no real reason other than the devs designed a flawed system that they're holding onto because they're expecting to make a quick buck once retainers go on sale for real money. What it's called doesn't matter, if you read the contents of most people's arguments, instead of focusing entirely on the terminology, or taking an apologist's stance (like most people are doing) then you'd understand what we're trying to argue for.

    I think I speak for most people when I say that we want a system that is not COMPLETELY FLAWED IN EVERY SINGLE FACET OF ITS DESIGN, which is what we have with the current MW.

    Call it what you want, I'll continue calling it an AH because that is the language that people here speak (XI lingo, or whatever).

    Edit:
    Quote Originally Posted by grandm View Post
    really you know ppl that can't use the market wards? what's not to understand. search for an item, get told where it is, go and get it. really if the internet generation can't figure this one out we are in trouble
    As if it were that easy. Before you can even search the damn things you want you have to take a guess at what ward the item you're looking for may be in. Want a shield? Try to figure out what category those fall into. Guessed wrong? Try again. And again. And again. And once you find the item you want, hit enter on it, and then try to guess what happens from there. 'Cause the game sure as hell doesn't tell you what you're supposed to do from there.

    You probably knew how to use the wards because the Lodestone told you how when they were implemented.

    Anyway, If I weren't all ready attached to this game and had to put up with that crap, I'd leave, too. The wards are completely unintuitive.
    (1)
    Last edited by Tsuga; 10-05-2011 at 08:51 AM.

  5. #5
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    Quote Originally Posted by Tsuga View Post
    People are arguing for an "Auction House", because that is what it was called in XI. Most people don't know what else to call it, and so that's what's carried over. We're trying to communicate with the people who developed XI, and so we're using XI terminology. I'm sorry if that confuses you.

    The point is we want a system that cuts out the middle man of having to constantly run back and forth for no real reason other than the devs designed a flawed system that they're holding onto because they're expecting to make a quick buck once retainers go on sale for real money. What it's called doesn't matter, if you read the contents of most people's arguments, instead of focusing entirely on the terminology, or taking an apologist's stance (like most people are doing) then you'd understand what we're trying to argue for.

    I think I speak for most people when I say that we want a system that is not COMPLETELY FLAWED IN EVERY SINGLE FACET OF ITS DESIGN, which is what we have with the current MW.

    Call it what you want, I'll continue calling it an AH because that is the language that people here speak (XI lingo, or whatever).

    Edit:


    As if it were that easy. Before you can even search the damn things you want you have to take a guess at what ward the item you're looking for may be in. Want a shield? Try to figure out what category those fall into. Guessed wrong? Try again. And again. And again. And once you find the item you want, hit enter on it, and then try to guess what happens from there. 'Cause the game sure as hell doesn't tell you what you're supposed to do from there.

    You probably knew how to use the wards because the Lodestone told you how when they were implemented.

    Anyway, If I weren't all ready attached to this game and had to put up with that crap, I'd leave, too. The wards are completely unintuitive.
    Ok you keep asking for an AH, but when you have to wait for 1RL day to get outbid then its not my fault, just keep the MWs for people that dont want a proper (bidding) AH for people that know basic english, seems I cant get though to you.

    Oh and it doesnt take much inteligence to use the wards, Duhhh I wanna but a pug weapon but I dont see pug weapon anywhere all I see is pug arms.

    And before you say I learned how to use them on lodestone, I was able to use them first day of the alpha before the lodestone was around, and before search was around, there simple and anyone with a tiny bit of logical thought can use them, while I do agree some could be named better, like Chirurgeons Ward, but all you need to do if you dont know what is sold in a ward is click it and it tells you OMG IT WAZ SO HARDZ MAH BRAINZ HURTZ.
    (0)
    Last edited by Delsus; 10-05-2011 at 08:58 AM.

  6. #6
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    Quote Originally Posted by Tsuga View Post
    People are arguing for an "Auction House", because that is what it was called in XI. Most people don't know what else to call it, and so that's what's carried over. We're trying to communicate with the people who developed XI, and so we're using XI terminology. I'm sorry if that confuses you.

    The point is we want a system that cuts out the middle man of having to constantly run back and forth for no real reason other than the devs designed a flawed system that they're holding onto because they're expecting to make a quick buck once retainers go on sale for real money. What it's called doesn't matter, if you read the contents of most people's arguments, instead of focusing entirely on the terminology, or taking an apologist's stance (like most people are doing) then you'd understand what we're trying to argue for.

    I think I speak for most people when I say that we want a system that is not COMPLETELY FLAWED IN EVERY SINGLE FACET OF ITS DESIGN, which is what we have with the current MW.

    Call it what you want, I'll continue calling it an AH because that is the language that people here speak (XI lingo, or whatever).

    Edit:


    As if it were that easy. Before you can even search the damn things you want you have to take a guess at what ward the item you're looking for may be in. Want a shield? Try to figure out what category those fall into. Guessed wrong? Try again. And again. And again. And once you find the item you want, hit enter on it, and then try to guess what happens from there. 'Cause the game sure as hell doesn't tell you what you're supposed to do from there.

    You probably knew how to use the wards because the Lodestone told you how when they were implemented.

    Anyway, If I weren't all ready attached to this game and had to put up with that crap, I'd leave, too. The wards are completely unintuitive.
    i'm sorry but i do understand your argument but i still disagree you say retainers are a way of SE making a quick buck when they start charging, i say charging is a way of stopping ppl from having 10+ retainers stocked to the hilt. and having a strangle hold on the market. having a retainer is a way of having some kind of connection with the market it feels alittle more interactive than few menu bars. and so it might take u 5 or ten minutes to run around and find all the item you want ,it takes me 5 or 10 mins to find right lvl mob to kill. but i don't see anyone getting a mob search bar or menus
    (0)
    Last edited by grandm; 10-05-2011 at 09:05 AM.
    What I have shown you is reality. What you remember, that is the illusion.

  7. #7
    Player
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    Quote Originally Posted by grandm View Post
    having a retainer is a way of having some kind of connection with the market it feels alittle more interactive than few menu bars. and so it maike take u 5 or ten minutes to run around and find all the item you want ,it takes me 5 or 10 mins to find right lvl mob to kill. but i don't see anyone getting a mob search bar or menus
    Your logic is flawed. Like I said before, there is a difference between fun time sinks, and unnecessary and unintuitive time sinks. Hunting for items from retainers =/= fighting mobs.

    I'm glad you love the market wards. Please, have fun running around your forest of slow-loading NPCs. All I'm saying is that a more user-friendly option MUST be available if this game is to succeed. Because right now it doesn't work, and it will never work as the primary means of buying and selling goods.
    (2)

  8. #8
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    Quote Originally Posted by Tsuga View Post
    Your logic is flawed. Like I said before, there is a difference between fun time sinks, and unnecessary and unintuitive time sinks. Hunting for items from retainers =/= fighting mobs.

    I'm glad you love the market wards. Please, have fun running around your forest of slow-loading NPCs. All I'm saying is that a more user-friendly option MUST be available if this game is to succeed. Because right now it doesn't work, and it will never work as the primary means of buying and selling goods.
    oh i think i finally get it. i'm so sorry. i didn't know you had a rubbish computer XD
    (0)
    What I have shown you is reality. What you remember, that is the illusion.