Quote Originally Posted by RiceisNice View Post
Crafting Scrips needed some adjustments. The material cost for most items was a terrible ratio for how many scrips it rewarded. You had things like morel salad or marron glace that only gave what, 4-5 scrips less than equips that took dissolvents and ingots?

I'm also disappointed at the lack of adjustments to favors. The amount of time they require for one crafting material is ridiculous.
I'll be honest, I haven't touched crafting at all since 3.0 started, so my complaints were purely from a gatherer's point of view. Based on what you said it sounds like they took the fact that crafting would benefit from receiving more scrips then applied it to everyone, but made no other adjustments. I'm all for getting more scrips per turn in, but I still think the whole system needs more adjustments.