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  1. #1
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Rath View Post
    If you go back and read the thread they responded to, about red scrips not being casual, cost was a big thing. This change helps with that quite a bit. This was an actual problem, even if it did not apply to everyone.
    It is now a bit easier for casual crafter/gatherer's to gear up, but for what? They won't able able to afford 2* mats anyway.
    (3)

  2. #2
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by scarebearz View Post
    It is now a bit easier for casual crafter/gatherer's to gear up, but for what? They won't able able to afford 2* mats anyway.
    When a miner finishes getting his scrip gear...what is he going to do? Mine favors so he doesn't waste his scrips. A crafter gearing with red scrips will also be ready to craft whenever they decide to add new content. They get to do this bit by bit each week without feeling like they need to rush or miss out. There is nothing to miss out on currently, so they get to take their time.

    This lack of an immediate goal may suck for people that are usually at the top of crafting, but that group is the actual minority.
    (0)

  3. #3
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rath View Post
    When a miner finishes getting his scrip gear...what is he going to do? Mine favors so he doesn't waste his scrips. A crafter gearing with red scrips will also be ready to craft whenever they decide to add new content. They get to do this bit by bit each week without feeling like they need to rush or miss out. There is nothing to miss out on currently, so they get to take their time.

    This lack of an immediate goal may suck for people that are usually at the top of crafting, but that group is the actual minority.
    this is the reason why they need to get rid of or find another use for favors item! There is NO reason a crafter should have to wait on gatherers to gear up in ordere to do their gear progression. Thats like having it set up here a healers cant start gearing till the tanks are finished gearing themselves. SE just do us a favor and remove favors from the game.
    (1)

  4. #4
    Player
    kenventa's Avatar
    Join Date
    Sep 2013
    Posts
    55
    Character
    Marach Galthena
    World
    Tonberry
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Rath View Post
    This lack of an immediate goal may suck for people that are usually at the top of crafting, but that group is the actual minority.
    Getting all i180 on a miner would take 9 weeks. Tokens earned on 10th and 11th week would probably be saved to gather favor for OH, Belt and Accessories to save gil instead of buying crafted gears directly from MB. And to hire a crafter, that miner has to earn a good amount of gil to compensate on the service and the redscrip of crafting. And assuming, we all be casual without a need to rush anything, by 10th and 11th week, these 'casual' crafters will save the redscrip for themselves for i170 gears. So with the theory of yours, it would probably take 14 to 15th week to have a good amount of ooids and trade flowing in MB EXCEPT by then 3.1 is coming or is patched and the end-gears would probably be more obsolete that it is on 3.0. YES! Lets all be casuals and not whine because that would be the BEST!
    (3)