Last edited by ElHeggunte; 08-04-2015 at 07:00 PM. Reason: Typo!
With this character's death, the thread of prophecy remains intact.
Time, and effort? xD. You'd get 8 scrips for every turn in. You could get 2 turn ins from chysahi greens at 9AM/PM and 2 turn ins from adamantite ores at 11AM/PM. That's 32 scrips spending like 1 minute every half an hour, you do that 14 times and literally you don't have to worry about it until the next week. The only legit complaints one could have were the weekly lockout and the craft red scrips that could be expensive due to the mats, but guess what, red craft scrips haven't been increased Lol. Yes, troll fix at its finest.
Last edited by Gallus; 08-04-2015 at 07:06 PM.
Are you serious? The amount of red scrips it took to cap was one of the LEAST of our concerns. None of the actual problems are fixed with this.
It's obvious trolling since they also added a ''get 5 tokens instead of one'' option instead of allowing items from any vendor to be bought in any stack size.
SE only responded in the red scrip is not casual friendly thread. You should have seen it comming. They made it a bit more casual friendly since they need less money/time now to cap their scrips.Are you serious? The amount of red scrips it took to cap was one of the LEAST of our concerns. None of the actual problems are fixed with this.
It's obvious trolling since they also added a ''get 5 tokens instead of one'' option instead of allowing items from any vendor to be bought in any stack size.
They were never planning on easing this stupid favor system for the hardcore crafters
Ofcourse I did. But I hoped more then just greed. Sadly I'm nearly always right.SE only responded in the red scrip is not casual friendly thread. You should have seen it comming. They made it a bit more casual friendly since they need less money/time now to cap their scrips.
They were never planning on easing this stupid favor system for the hardcore crafters
Last edited by Aeyis; 08-04-2015 at 07:23 PM.
Maybe so, but the biggest complaint was the time and effort required to cap for both crafting and gathering more so than the cap itself or any other issue and as Chrolo pointed out, that's the one SE understandably responded to and ran with. You should be pointing a finger at the people who (apparently) complained about the wrong thing instead of at SE for actually listening to players.
With this character's death, the thread of prophecy remains intact.
I dont understand why you go out of your way to claim this. According to the entire crafting and gathering base this wasnt anywhere near the main problem? You seem 500% clueless on the topic, so why even bother to comment at all?Maybe so, but the biggest complaint was the time and effort required to cap for both crafting and gathering more so than the cap itself or any other issue and as Chrolo pointed out, that's the one SE understandably responded to and ran with. You should be pointing a finger at the people who (apparently) complained about the wrong thing instead of at SE for actually listening to players.
The biggest complaint was the time and effort required to actually craft items. Time that is of yet unchanged.
I hope that makes it clear for you.
That was NOT the biggest complaint AT ALL. Hell that wasn't even the biggest complaint thread on red scripts. If they actually paid attention the item scarcity and why they are priced so damn high u would think they would fix that first. Cause we all know SE is all about anti gil buying but the ITEM ISSUE just screams RMT. They helped the gatherers but flipped the damn bird to crafters by NOT listening to the main con plant which is still the reason why these game world economies are stagnant.Maybe so, but the biggest complaint was the time and effort required to cap for both crafting and gathering more so than the cap itself or any other issue and as Chrolo pointed out, that's the one SE understandably responded to and ran with. You should be pointing a finger at the people who (apparently) complained about the wrong thing instead of at SE for actually listening to players.
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