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  1. #51
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Xenosan View Post
    Snip.
    I know what you mean. As both PLD and DRK (and I assume WAR too) you have to chose your targets. I aim for enemies that are 1/2 to 1/4 health and try to snipe them. It's not a huge concern for me, personally, given that there's no exp bonus for killing, but I feel like I'm more help adding extra dps to push the target over the edge.
    As PLD, my main goal is to play distraction (charge in and take dmg in place of my squishier team mates) or play lure/trap. I either bait targets to my group, or I look for enemies that are crossing too deep into our lines, and stun lock them before they can get back to their healers. PLD excels at this.
    Drk, on the other hand, is better for cock blocking retreats with the plunge/stun combo. The thing is, as Drk, I can solo dps squishy targets. If I get the stun off, Dark Arts-Carve and Spit-DA siphon blade combo = dead Casters/NIN or MNK. PLD can not do this.
    (0)

  2. #52
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Purify works on Walking Dead. Just going to leave that here.
    (0)

  3. #53
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by CeveArthu View Post
    snip
    Except no.

    A group of rival GC members are trying to cap/uncap a node. PLD goes in to stop them. He can use Circle of Scorn and Glory Slash, if they're up, and then he's limited to single target attacks. If there are more than two people interacting with the Tomelith, the PLD will not be able to protect it. If he pops Hallowed Ground, he'll just be ignored and the point will be capped.

    Same situation with a DRK: The DRK runs in and can AoE until they run out of MP, which basically means that until that DRK is killed, the tomelith cannot be captured. Add onto that Living Dead and you've got a target who is preventing the entire enemy team from capping the point AND appears to be almost dead, and suddenly you're going to have an entire alliance targeting your ass and ignoring everything else, leaving your team free to heal, kill and cap.
    (2)

  4. #54
    Player
    Gaiussenpai's Avatar
    Join Date
    Jun 2015
    Posts
    172
    Character
    Kurohime Ryutsuki
    World
    Ultros
    Main Class
    Dragoon Lv 80
    I dread man fighting good drks more than warriors/smners.
    (0)

  5. #55
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ditto View Post
    Or you somehow still die instantly even with Walking Dead up, or before the debuff even expires.

    Happens alllll the time.
    Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
    (1)

  6. #56
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Februs View Post
    PLD can not do this.
    Yes we can!! if you go full crit/det with full slaying PLD can do insane burst with oGCD abilities(Full Swing even adds 20% damage taken on target+DoT)combined with stunlock, also shield swipe is direct melee counter that you can force with bulwark/shelltron. Its not uncommon to see 3k spirits and 4k RA crits in FL, but i agree WAR and DRK propably do even more burst but saying PLD cant solo DPS classes is incorrect(casters are most of the time free kill, specially those FotM smn that relies on their i win deathflare combo).
    (3)
    Last edited by Synestra; 08-11-2015 at 06:56 PM.

  7. #57
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
    Could be the delay too. Walking Dead and Hallowed Ground both suffer from an animation lock that has never been fixed and probably never will be. Even if the move stat is up, if the animation is not finished, OR the incoming dmg is calculated before HG/WD animation is completed, it will still count and you'll take the full hit regardless of if the stat is "active" or not. The problem is multiplied with latency issues. It's been a huge Raiding complaint among PLD's for ... well, forever, but SE has never made the cast truly instant as advertised.
    (0)

  8. #58
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Yes we can!!
    Alright, alright. My wording was a bit strong. It's not that PLD's can't solo targets, it's that PLD's have more difficulty solo dps'ing targets. DRK has dmg advantage.
    Dark Arts on Siphon blade combo or carve and spit out dmg royal authority and spirits within. Not by much, granted, but it does. Drk's can also use Full swing, so that 20% dmg boost is also usable. Blood weapon boosts skill speed, so your target is less likely to book it out of there before the combo is done, and, as much as I love shield swipe, it's on the GCD, so it's not a immediate dmg increase over low blow or plunge which can both be used simultaneously as a combo.
    I also get more node utility out of DRK, since I can block node caps with unleash spam. PLD has great def, but far less utility when it comes to objectives in seize.
    You still do have to aim for the squishy targets though. SMN's and NIN have been the ones I tend to hunt among the pack.
    (0)

  9. #59
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Beckett View Post
    snip
    Congrats on completely missing the point of my post

    I said that Living dead does not have the lock down capability of holmgang, or the CC immunity of hallowed ground while only having the same basic functionality of denying death

    at no point did i say living dead was weak in FL, i said it was weak compared to holmgang and hallowed where CC is concerned

    If you are going to disagree to a post next time, please quote a post that actually has content for you to disagree with
    (0)
    Last edited by CeveArthu; 08-12-2015 at 05:08 AM.

  10. #60
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Synestra View Post
    Yes we can!! if you go full crit/det with full slaying PLD can do insane burst with oGCD abilities(Full Swing even adds 20% damage taken on target+DoT)combined with stunlock, also shield swipe is direct melee counter that you can force with bulwark/shelltron. Its not uncommon to see 3k spirits and 4k RA crits in FL, but i agree WAR and DRK propably do even more burst but saying PLD cant solo DPS classes is incorrect(casters are most of the time free kill, specially those FotM smn that relies on their i win deathflare combo).
    Neat! I spend most of my matches stun locking folks and defending points, so when I get into one-on-one encounters I'm usually at a bit of a loss. I'll definitely be using these tips, thanks!
    (0)

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