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  1. #11
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Purifying Walking Dead doesn't put LD on equal or higher footing than Holmgang / Hallowed Ground. You're just moving Purify to a mandatory slot in your rotation instead of when-needed if focused/CC'd. Holmgang is not an oh-sh!t button - it's used in a different manner than HG/LD. Shouldn't try comparing it to the later because it's different use. HG can be used offensively as well without LD's shortcomings.


    Q9. Compared to Hallowed Ground and Holmgang, there's more burden for healers when Living Dead is used. Do you have plans to adjust this effect?

    A9. This is up for consideration, instead of adjusting this action alone, we’re looking into this as if we need to adjust the special characteristics for the dark knight job. We’ll check the overall performance from 3.05 and continue looking into this.
    I interpret 'special characteristics for dark knight job..' as MP management (Darkside especially) and I think that is what's on their radar for adjustment. Hopefully w/e adjustment they have planned helps out with PVP DRK as well.

    They've also got the worse self-healing of the 3 tanks. How often are you DRKs in Grit?

    Quote Originally Posted by Vandril View Post
    I main NIN, and have since it was released. In Seal Rock so far, I've done almost as well in end-game score boards playing my DRK as I have while playing my NIN. Generally, on either Job, I tend to tie with another melee for top melee damage
    Should expect nothing less. If a player knows how to melee in PVP, which job you bring doesn't largely matter, it's just a matter of learning the different burst rotation. This is why we should be comparing your DRK's performance to your NIN, and not critique DRK without that comparison. Did you go 10/1 with DRK: Yes? If NIN would you have done even better: Yes? Why did you role DRK...

    Also fully agree with the AOE-to-Single thing. 90% that's how I'd use Carnal/Tar. AoE is a perk, not the definition. (Same is true for Passenger, Dragonfire Dive, Axe Kick, etc)

    Quote Originally Posted by kisada View Post
    in my experience drk tends to be played extremely well below its potential. when you look at the guys out there who are at the top you can see exactly just what drk is capable of.
    Agree 1,000% with the first part. We're still weeding out the DRKs in all content. As for the second, all I can contribute is that the only Battle Highs/Fevers I've seen on DRK has come from parties that are steam-rolling, which doesn't really speak to the DRK as an individual - but the group as a whole.

    As an individual, I've never lost to DRK 1vs1 as DRG or PLD. I'm actually seeking them out for a free road kill. Until a DRK proves me wrong and out-plays me, I won't be convinced otherwise (partly why I'm seeking them out for 1vs1 fights, I want to be proven wrong). I'll give DRK another attempt once one has me thinking, "Wow wtf happened there" (that's how I started rolling MNK & PLD - had 1vs1 scenarios that left me humiliatedly defeated)
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    Last edited by Xenosan; 08-07-2015 at 01:30 AM.