On the japanese forums there's a topic about things they never want to see added to the game. Maats are one of them.
On the japanese forums there's a topic about things they never want to see added to the game. Maats are one of them.
I had a Maat's Cap 'back in the day' before they trivialized leveling (mtultiple times). Maat wasn't even remotely challenging. There were some gimmicks that were easy to get around by various methods for several jobs, but that was basically it. Also, there were tons of people at 75 that were still terrible at their jobs regardless of having cleared Maat, so it didn't really keep the baddies at bay, or whatever it is you're hoping will happen with this idea.
As some other people have mentioned, if you want super pro groups, make one. Otherwise, don't expect every DF or PF player you run into to be super pro. I'm pleasantly surprised when I get good groups in DF, and when I don't...well, that's just part of the experience with MMOs. Everyone comes from different gaming backgrounds, and you aren't always going to be matched up with people with skill equal to yours.
Because we needed another one of these threads.
Mast was pretty much face roll for Sam. Go in, meditate, wait, pop food, start fight, WS, 2hr,WS ,WS, meditate, WS, WS bye maat.Maat. brought to us in FFXI
Job specific 1v1 fight that makes you use your job correctly to defeat him. People learn their jobs, win.
Forget it! not a dps fix. A horrible player fix. cant get past maat? sorry bro. git gud
Also needs to be mandatory for all jobs. unlike ffxi
Healer maat = npc you have to keep alive against maat for a certain amount of time
Tank. = keep maats hate while you also have to pop cooldowns at proper times to avoid certain death
DPS= beat the tar out of him. not enough dps.. not a win.
edit: you cant do final dungeons/raids until defeated. no over gearing.
This is when we all start making threads about a system that's the opposite of commendations (which people beg for, gimmick for, and otherwise just get due to playing a specific role... therefore meaning absolutely dick other than the achievements and glamor items) that players will surely abuse to "downvote" players that simply don't agree with their ideas or styles. Bad players are everywhere, and in every game, and as much as they piss me off when I come across the stubborn ones already discussed in this thread there is absolutely no way to ever get rid of them in your DF or PF groups. We're also never going to get away from people bitching about the tanks that drop from the group knowing they have a quick queue. Now, if only we could just have players take an aptitude test before even being able to buy the game... that'd surely work. /endsarcasm
Last edited by Klamor; 08-04-2015 at 01:18 PM.
They did that for WoW and it failed horribly. Same thing would happen here and personally i would rather have them spend the time and money elsewhere instead of on something proven not to work.Maat. brought to us in FFXI
Job specific 1v1 fight that makes you use your job correctly to defeat him. People learn their jobs, win.
Forget it! not a dps fix. A horrible player fix. cant get past maat? sorry bro. git gud
Also needs to be mandatory for all jobs. unlike ffxi
Healer maat = npc you have to keep alive against maat for a certain amount of time
Tank. = keep maats hate while you also have to pop cooldowns at proper times to avoid certain death
DPS= beat the tar out of him. not enough dps.. not a win.
edit: you cant do final dungeons/raids until defeated. no over gearing.
well a lot of it has to do with the new rotations to keep up those time dependent buffs it just takes practice but I notice a lot that ppl in this game want others to know everything before they can learn and if they don't know they are deemed "not a serious player" I witness a horrible tank in rav ex bagging on another drg about his rotations when he could have simply politely told the drg that using the whole IDC4 Inbetween rotations is more affective then TTT4 all the time....someone said it best 99% of the time the problem is with these so called "serious players" who are unforgiving to new players cause let's face it you can be 60 in a matter of 8-12 days with continuos playing of course so some are still learning 3.0 rotations.
Me - "Excuse me, I noticed you are casting fire 1 and blizzard 4 alot and not using fire 4, did you kno-"Okay, unless you are raiding, there isnt much of a DPS check in this game. Is there really a need to rush here to the forums bitching about every lil thing? There have been countless topics bitching about every role lately. I'm fairly certain we dont need 10 more today do we?
If people do have a problem with a player not correctly playing the job, then POLITELY offer advice. I say politely because 99% of the advice I've seen given is just some rude remark to a new player who is just trying to enjoy the game.
Mage - "I know what I'm doing, not every mage spam fire 4 for damage, blizzard 4 does the same damage"
Me - "But you are not doing enough damage and that's whats causing the wipes, I'm trying to help you"
Mage - "Stop telling me what to do, I know what I'm doing, worry about yourself"
From then, that's when the nice goes away and I end up telling them to shove it and learn to play their class and /kick them out of the group. There are people that just WON'T improve their dps/gameplay for the group thinking they can be carried. A WoW mortally from LFR.
Last edited by Pinkie_Pie; 08-04-2015 at 03:17 PM.
When you see someones glamour with non matching boots
"Why aren't you casting Fire 2? We need some AOE in big pulls,"
"Because fire costs less mana and do more damage,"
"Yeah but things die faster with AOE,"
"SHUT UP AND LET ME PLAY THE WAY I WANT!!!!111!!!"
Yep. Pretty much sums it up.
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