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  1. #31
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Pinkie_Pie View Post
    Me - "Excuse me, I noticed you are casting fire 1 and blizzard 4 alot and not using fire 4, did you kno-"

    Mage - "I know what I'm doing, not every mage spam fire 4 for damage, blizzard 4 does the same damage"

    Me - "But you are not doing enough damage and that's whats causing the wipes, I'm trying to help you"

    Mage - "Stop telling me what to do, I know what I'm doing, worry about yourself"
    I look at the endgame BLM rotation and paaaaniiic!! I'd have really welcomed that kind of advice, not offensive at all. I'd really love a tool for personal parsing and progressional rotation that helps me memorize said rotation pre-50, where I can slot in new skills as I go (and practice in low level dungeons/dummy) I'll never do endgame content cos I just don't have good hand/eye co-ordination, but I really enjoy learning rotations and when/how to use them correctly Working on BLM and MNK at the moment, so much fun
    (0)

  2. #32
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The average response I get from DF/PF DPS players when I try to help them is "I know how to play, I just don't feel like doing that much work in a 4man dungeon/learning group/farm party/literally freaking everywhere where it shouldn't be necessary to focus that much on the game."

    The problem is the game and social systems reward dead weight party members who leech intentionally with few repercussions outside of their tight-knit raid groups, not that there's "bads" everywhere. 90% of the content you do allows you to clear with dead weight DPS, dead weight healers who get pissy about cleric stance despite idling for 90% of the dungeon with nothing else to do, and dead weight tanks who don't use their defensives to keep the healers relieved / non-threat generating combos that contribute to damage / etc etc. despite their aggro lead being the size of a continent :V

    outdated republican dad mechanics like maat or terrible trials like steps of faith aren't going to fix "bad players". they'll just try hard to pass those things and coast and mooch off you in the endgame dungeons and trials that don't matter to them :V

    the solution is to socialize with your party members when they do something wrong, attempt to correct them, and if they're turds about you doing so vote dismiss them or leave or whatever it is you do to deal with pugs being jerks, and stop allowing players to lazy-coast assuming it's just a variation in skill level
    (4)
    Last edited by Krr; 08-04-2015 at 06:32 PM.
    video games are bad

  3. #33
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I'd like to see the monk quest where a dude thrusts his butt at you so you can do rear positionals.
    (1)

  4. #34
    Player
    Kayote's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Kayo Lireaux
    World
    Famfrit
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kret View Post
    no over gearing.
    How would they do that? Furthermore how would they balance it? Players have different ilevels at different levels, not to mention skillsets. Not all classes are balanced perfectly between levels 1-15.

    IMO they should just give a tutorial like they did with the single player FF games. Explain what CD's are, what the different roles are, oGCD's, how to use them, etc and give objectives on using them correctly in order to play right. For example, a BRD would be taught about oGCD's and DoTs then taught to perform a Venomous Bite > Bloodletter > Heavy Shot combo so they'll at least know what their rotation will be like and hopefully learn how to adapt new skills into it as they level. Later on maybe another quest where they join a battle they cannot win unless they replenish an NPC healers MP.
    (1)

  5. #35
    Player
    micropanther7's Avatar
    Join Date
    Mar 2014
    Posts
    580
    Character
    Peony Foxbriar
    World
    Louisoix
    Main Class
    Monk Lv 55
    Quote Originally Posted by Nephera View Post
    I'd like to see the monk quest where a dude thrusts his butt at you so you can do rear positionals.
    Ok that really made me LOL, its my lala alt that Im learning MNK on,spend most fights in danger of being sucked up between boss' butt cheeks as it is :/ Having Hamon Holyfist wiggle his wrinkly butt cheeks at me be just too much
    (0)
    Last edited by micropanther7; 08-05-2015 at 02:15 AM. Reason: Darn teflon brain

  6. #36
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Vespar View Post
    Okay, unless you are raiding, there isnt much of a DPS check in this game. Is there really a need to rush here to the forums bitching about every lil thing? There have been countless topics bitching about every role lately. I'm fairly certain we dont need 10 more today do we?

    If people do have a problem with a player not correctly playing the job, then POLITELY offer advice. I say politely because 99% of the advice I've seen given is just some rude remark to a new player who is just trying to enjoy the game.
    When "Bismarck Ex clear" parties fail again and again due to not meeting the DPS checks, making it impossible to get the quest completed, then something is wrong.
    (0)

  7. #37
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Would love to see a Maat type fight! Also nice to have something to show people their job can be played at a higher level. Nothing wrong with that.
    (0)

  8. #38
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nephera View Post
    I'd like to see the monk quest where a dude thrusts his butt at you so you can do rear positionals.
    You got that dragoon FATE with the spiked butt. Good enough?
    (0)

  9. #39
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    FFXI was a very unique game as it went on when it came to solo content. The 70 Maat fight was the bane of many peoples existence. Be it because of the fight itself or the need to farm for the testimonials. Then there were things like the mini-trials for SMN. Honestly, these solo content stuffs really showcased how good you were at the game, and not just as the one job. Gear, for the most part, did not make or break you in the sense that you needed the best to beat it. They always helped at least a little, but it still fell upon your own ingenuity and skill to react. No one that has passed a SMN mini-trial can deny how it teaches you about emnity (threat management), position and timing, etc. Likewise, for most jobs, the Maat fight taught you how to properly handle your jobs core abilities. Be it that Maat himself played it to a point that would destroy you or that you had to use core skills/spells to beat him before he (again) destroys you.
    (0)

  10. #40
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Better idea-

    Don't tie this fight to progression of the character. Instead, give each job a 'star' related title (remember genkai was breaking stars), maybe a minion per job and a mount.

    Level and ilevel synch the fight.

    That's right. I'm suggesting they put an awesome reward behind a solo fight that 90% of the players may not beat. Completely optional. Nothing required.
    (0)

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