Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 66
  1. #51
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    There is no good reasoning to be made here. If you are a crafter and make something then you are free to price it however you want...competition is the only thing that can make the prices come down. Thank goodness I don't need to have any of that stuff right away and can wait until I can craft my own. Crafted items for savage are only needed for world first race anyway...and guess what...not this time around....good job SE...crafter should not be in control of this game, thank you for fixing it.
    (1)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  2. #52
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kaedan94 View Post
    I said that a real life monopoly (DeBeers) is MORE reasonable than the pricing in this game. While monopolies are illegal for a reason
    Except DeBeers has only 60% of the market which is about 15% less then the threshold the Sherman act uses to define a monopoly. Meaning: 1) they are not actually a monopoly, 2) the aren't headquartered outside the US because it would be illegal, and 3) you just made the whole thing up and have no idea what you are talking about.

    Businesses price based on max profits, nothing more. If they can sell with a higher margin and make more they will. If lowering the price drives unit sales and maximizes profits at the expense of lower profit margins, they will do that. Your altruistic view of business, DeBeers specifically, while nice sounding, is so far from the truth of how companies operate it isn't close to reality.
    (0)
    Last edited by AzakaTonnerre; 08-04-2015 at 01:34 PM.

  3. #53
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Bishop81 View Post
    There is nothing stopping other crafters from getting to the level where they can produced the "over-priced" good.
    Quote Originally Posted by Bishop81 View Post
    But they took a great amount of effort (and Gil if they don't gatherer; i.e. They outsource part of the production and make less) to get to the level where the item can be produced before the rest of the crafting population. Their extra effort compared to their competitors is what you are paying the premium for.
    Just going to point out the silliness of this. The biggest thing stopping a crafter from leveling is gil. Those with gil already have a much easier time than those without. They can level faster and better and even bypass the NUMEROUS gil walls people hit as a craft is leveled. There is plenty to stop it, especially when it comes to gearing up so that you cna make those high level recipes. And what's even worse is that if you true to settle on selling small things, richer crafters are quick to drive whatever you are selling into the ground to prevent competition. It happens, alot.
    (2)

  4. #54
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    I never understood where this huge pay wall is at for leveling a craft. There is too many ways to level up a craft that doesn't involve a whole lot of gil. If that was the case ppl the say that are accusing pimped out crafter of gil buying. :/ omni crafters started just as poor as anyone.

    @Mikedizzy Since when has crafters ever controlled this game? Been here since beta and never seen that at all... ppl are delusional these days
    (2)
    Last edited by Ranzan; 08-04-2015 at 01:57 PM.

  5. #55
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Mikedizzy View Post
    There is no good reasoning to be made here. If you are a crafter and make something then you are free to price it however you want...competition is the only thing that can make the prices come down. Thank goodness I don't need to have any of that stuff right away and can wait until I can craft my own. Crafted items for savage are only needed for world first race anyway...and guess what...not this time around....good job SE...crafter should not be in control of this game, thank you for fixing it.
    World first race FCs don't have their own in-house crafters and gatherers?

    Managing FC finances to acquire gear is too hard?

    The game gets dumb down even more. /smh
    (1)

  6. #56
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by BubblyBoar View Post
    Just going to point out the silliness of this. The biggest thing stopping a crafter from leveling is gil. Those with gil already have a much easier time than those without. They can level faster and better and even bypass the NUMEROUS gil walls people hit as a craft is leveled. There is plenty to stop it, especially when it comes to gearing up so that you cna make those high level recipes. And what's even worse is that if you true to settle on selling small things, richer crafters are quick to drive whatever you are selling into the ground to prevent competition. It happens, alot.
    Err ... If they spend Gil to level, they are going to want to recoup it. They didn't get rich by throwing away money.
    (0)

  7. #57
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kaedan94 View Post
    DeBeers at least prices their goods at an affordable level (if still high and borderline unreasonable). Many crafters in FF price at outrageously not affordable levels... which encourages gil buying.
    There is no greater real world scam than possibly gem stones, its the only market where you pay for lower quality crap because people have convinced you to. An artifical diamond is in all ways superior the only way people know its fake is because of its lack of Flaws.

    And the high prices in HW are the fault of Scrip plain and simple. It cuts into the supply of materials thus increasing the price, it cuts into the supply of items still increasing the price and it causes people to have to spend almost of a full time job's worth of effort getting the rarer stuff. So when someone spends 60 hours in a week to be the only person able to find something(or one of 10) of course prices are going to be insane.
    (0)

  8. #58
    Player
    fireslash's Avatar
    Join Date
    Jun 2014
    Posts
    156
    Character
    Fireslash Oyzun
    World
    Goblin
    Main Class
    Gladiator Lv 60
    beverages still control the game
    (0)

  9. #59
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kaedan94 View Post
    Which is pure, unadulterated greed, and encourages gil buying.

    An intelligent business sets prices at reasonable levels. Even monopolies (which is essentially what you are describing) set reasonable prices. DeBeers has a monopoly on diamonds, and they could set prices at "whatever they feel like" (and they do), but they realize (like the intelligent people they are) that if they set them too high, that nobody would buy them because they simply couldn't afford them.

    Unfortunately, a lot of greedy crafters don't have that level of intellect. Or they do, and they are actually relying on people buying gil (sometimes because they sell the gil they get to RMT companies).
    That's a really bad example, since all diamonds are overpriced. In terms of rarity, they're actually one of the more common gemstones, and can even be manufactured, yet somehow cost more than rubies and emeralds which are actually more scarce in nature. DeBeers controls 90% of the market and keeps tight reigns on how many it's selling so as not to oversaturate the market. Their worth is basically a carefully controlled marketing scheme.

    In FFXIV terms, that would be like having one crafter controlling 90% of goldsmithing crafts, but releasing relatively few of them to keep prices up and demand high. The exact OPPOSITE of what you want to see. When there's a lot of items out there, prices go down, when there aren't many, prices rise.

    Of course, what people seem to conveniently ignore when it comes to crafting prices is that many of the items we need to purchase come at a strict cost that we CANT control. Certain recipe books can't be completed without expensive hand-ins for HQ items or collectables for scrips. Cast your mind back to Arachne gear in 2.0 which required Allagan silk, which only drops rarely in Coil, AND the second mastercraft book. You're required to use 2 fieldcraft 3 materia in each hand-in craft, and you needed 5 of these to get a single book. That's expensive, considering how relatively rare FC3 demimaterias are, and the level you'd need your desynthesis skill at just to attempt it.

    Moving onto 3.0 and we have red and blue scrips, which just causes a whole new level of headaches. Hand ins need to be of a minimum quality to qualify for scrips, and don't really offer much of a bonus for maximum quality. On top of this, many recipes require aetherically reduced items which can only be obtained by having the respective gatherer and 'desynthing' collectables of a certain quality.

    So, before you go screaming at crafters for having high prices look at all the facts. Most of us spent a huge amount of gil to get to the stage we're at. Whether that's the materia needed to get to the right skill level, or the huge grind for books. It doesn't necessarily have to be gil, if people have gathered their own materials, but it is still a loss of potential profit for those who would otherwise have sold the materials instead of handing them in.

    Setting low prices on items which are a pain to obtain is just shooting yourself in the foot. Might as well give up being selling and just give everything out as freebies at that point.
    (2)
    Last edited by Lemuria; 08-04-2015 at 03:48 PM.

  10. #60
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lemuria View Post
    Setting low prices on items which are a pain to obtain is just shooting yourself in the foot. Might as well give up being selling and just give everything out as freebies at that point.
    That sounds a lot like Adamantoise! The land where people sell their hard work for literally peanuts just because.
    (0)

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast