welll... PVP is booooooring! :I
I once joined a match, over a year ago.
Not even 5 mins later... I left and never joined again.


I'd actually like to see what lore SE can invent that merges the GCs together or removes then from the picture when it comes to pvp.


The only problem with PvP is that they only offer PvP rewards.
Shoud they have put allied seals in it back when the hunt was created, everybody would have queued for PvP instead of waiting for several-hour long pop.
Besides, the population in three GC are not that far from each other, so there's no reason the GC requirement makes the waiting time that long. People...just...don't...want...to...participate...enough.
Really Grand Company is not the problem? When Both North American data centers report the same issue. One grand company less then 5 mins other two with 30+. Unless i am missing something you know. That looks like one is deficient to me.The only problem with PvP is that they only offer PvP rewards.
Shoud they have put allied seals in it back when the hunt was created, everybody would have queued for PvP instead of waiting for several-hour long pop.
Besides, the population in three GC are not that far from each other, so there's no reason the GC requirement makes the waiting time that long. People...just...don't...want...to...participate...enough.
Yes the zerg flavour of the month would help ques for awhile. Maybe even out the ques enough for people long term. This does not address the issue.


If the image below is still relevent, it shouldn't be "one GC less than 5 mins, the other two with 30+"
And I really doubt everybody moved to the same GC because "It's doing better at PvP"
I suppose some people would like to do some PvP, but probably don't because "PvP waiting time is atrocious". So, by NOT doing it, they only make waiting time even longer. If Frontlines gave interesting rewards outside of PvP, then more people would do it, thus reducing queue times, thus encouraging more people to participate, further reducing waiting times, and so on and so forth...
Last edited by Reynhart; 08-04-2015 at 10:47 PM.
It is not the players per Grand Company it is the pvper per Grand company is the issue. Being on one of the most populated servers and seeing such a small amount of one Grand Company que. Yes the Adders suck. But almost all adders I know have no desire for that part of the game. While the other two Factions have a huge representation in pvp matches.
Also I will have lots of time to talk been in que already for 45 mins.


There's no reason to think that the percentage of pvpere would be this far apart from one GC to another.
"The people you know" doesn't provide a big enough sample to draw such a conclusion.
The only thing that we know for sure is that only a small percentage of players really participate in PvP. So the only global solution is to motivate more people to do it by offering better (and always relevant) rewards.
Last edited by Reynhart; 08-04-2015 at 11:13 PM.
Selected same languages as my friend.
Same GC as my friend.
Near the same Rank as my friend.
I queued 5 minutes before them, they got a fight before me. The queue system is broke.
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