


Not exactly true all the time. Sometimes, it's 5 minutes (like last night), other times it's 25-30 minutes. I'm also in Maelstrom and on Balmung.


It's exactly the same thing, you took my original point and reworded it. Removing the GC restrictions would fix it. Who cares what team you're on, would you rather have insane queues or actually be able to play the game?Fixed that for you.
Also honest question for those clamoring for the removal of GC restriction. What team will you be on? Random team A/B/C?
Do they take the horse mounts from everyone and just give them a generic PvP horse mount? Rework all achievements? It's not as simple as you make it sound and I've seen precious few viable alternatives.


I'd actually like to see what lore SE can invent that merges the GCs together or removes then from the picture when it comes to pvp.
Yeah that has nothing to do with it sadly, its the amount of people in your GC that is effecting your times.I have no hard evidence, but I'm pretty sure you're PVP rank affects your queue time as well. Last summer, when I was obsessed with Frontlines, it was VERY noticeable how my PVP friends (same server, same GC, same data center) would get much faster queues than I would when I was over rank 30 and some of them were just starting out (and lower than rank 10).
I am sorry but I find this post ignorant and foolish. They have not tried to fix ques. They have intentionally bottle necked ques with the system in place. They have also done nothing to explain why some people are prioritized others. Everyone above rank 40 knows the problem and they refuse to do anything. Then we have people like you perpetuating false truths.As much as Square can do, they can't make people like PvP. And they have tried! There's two different unique mounts, the latest set of PvP armors have some genuinely decent stats with Morale being pushed into a fifth stat, making the new PvP sets the only gear outside of aetherial and certain healer pieces to have 5 stats. There's just no want for PvP save by a small, if vocal, minority.
One remove Grand company requirement, two remove any other hidden calculators. Set one mode with this requirement and we will see how fast ques are. I have seen nights with over 100 people in que across multiple linkshells not get into any matches all qued with the same settings. Why do you think all 100 people sat in que when it only takes 72 to start a game?
Last edited by Stormrider; 08-04-2015 at 10:26 PM.


The only problem with PvP is that they only offer PvP rewards.
Shoud they have put allied seals in it back when the hunt was created, everybody would have queued for PvP instead of waiting for several-hour long pop.
Besides, the population in three GC are not that far from each other, so there's no reason the GC requirement makes the waiting time that long. People...just...don't...want...to...participate...enough.
Really Grand Company is not the problem? When Both North American data centers report the same issue. One grand company less then 5 mins other two with 30+. Unless i am missing something you know. That looks like one is deficient to me.The only problem with PvP is that they only offer PvP rewards.
Shoud they have put allied seals in it back when the hunt was created, everybody would have queued for PvP instead of waiting for several-hour long pop.
Besides, the population in three GC are not that far from each other, so there's no reason the GC requirement makes the waiting time that long. People...just...don't...want...to...participate...enough.
Yes the zerg flavour of the month would help ques for awhile. Maybe even out the ques enough for people long term. This does not address the issue.


If the image below is still relevent, it shouldn't be "one GC less than 5 mins, the other two with 30+"
And I really doubt everybody moved to the same GC because "It's doing better at PvP"
I suppose some people would like to do some PvP, but probably don't because "PvP waiting time is atrocious". So, by NOT doing it, they only make waiting time even longer. If Frontlines gave interesting rewards outside of PvP, then more people would do it, thus reducing queue times, thus encouraging more people to participate, further reducing waiting times, and so on and so forth...
Last edited by Reynhart; 08-04-2015 at 10:47 PM.
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