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  1. #1
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70

    Tank DPS Comparison Video

    This isn't my video but I saw it on the forums so I thought I'd share it again for anyone else who's been dying to see something like this for a very long time.

    https://www.youtube.com/watch?v=XhLf...ature=youtu.be

    Edit:
    TLDR: 5min dummy parse with slashing rebuff for all / party bonus
    Warrior: 1000 dps
    Dark Knight: 970 dps
    Paladin: 940 dps

    #Confirmed
    (6)
    Last edited by Gooner_iBluAirJGR; 08-04-2015 at 05:16 AM.
    YouTube.com/c/iBluairjgr

  2. #2
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    This doesnt support the narative. As such it will be ignored and/or "yes, but..."-ed to death.
    (2)

  3. #3
    Player
    Whiston's Avatar
    Join Date
    Oct 2014
    Posts
    228
    Character
    Whiston Aglaeca
    World
    Cactuar
    Main Class
    Carpenter Lv 60
    Awesome.

    So the TLDR of the video is 5 minutes on a dummy, with slashing debuff up for all tanks w/ party bonus:

    Warrior: 1000 dps
    Dark Knight: 970 dps
    Paladin: 940 dps

    All relatively strong in comparison, and certainly all viable as far as damage output is concerned.
    (3)

  4. #4
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Whats missing is that DRK runs out of TP at 2min18 seconds, PLD runs out of TP at 2min38 seconds, WAR doesn't run out.


    It would also be very interesting to see the DPS of all three tanks in their respective tank stances done the same way.


    Thanks!
    (4)

  5. #5
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SirTaint View Post
    Whats missing is that DRK runs out of TP at 2min18 seconds, PLD runs out of TP at 2min38 seconds, WAR doesn't run out.


    It would also be very interesting to see the DPS of all three tanks in their respective tank stances done the same way.


    Thanks!
    This would matter if all fights currently didn't have grace periods where TP can regen, or that groups will always have some kind of TP gain that will be used.

    Its a detriment on paper, but not in practice.
    (3)

  6. #6
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Tila View Post
    This would matter if all fights currently didn't have grace periods where TP can regen, or that groups will always have some kind of TP gain that will be used.

    Its a detriment on paper, but not in practice.

    TP gain is used around your DPS not your tanks in practice. Yes some fights nobody cares about TP and others its a big problem. Like A1S I run dry on DRK or PLD but the DPS never have an issue.
    (1)

  7. #7
    Player
    BadRNG's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Krael Bastion
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Paikis View Post
    This doesnt support the narative. As such it will be ignored and/or "yes, but..."-ed to death.
    Isn't this the exact narrative? WAR has best dps, DRK is second, PLD is third. WAR can maintain endlessly and DRK/PLD go dry very fast.

    Quote Originally Posted by SirTaint View Post
    Whats missing is that DRK runs out of TP at 2min18 seconds, PLD runs out of TP at 2min38 seconds, WAR doesn't run out.
    It's not really missing if you watch the video, they had TP regen effects going constantly. For DRK they basically alternated full time rook TP and goad once MCH MP ran out, which is kind of funny to watch.

    Quote Originally Posted by Tila View Post
    This would matter if all fights currently didn't have grace periods where TP can regen, or that groups will always have some kind of TP gain that will be used.

    Its a detriment on paper, but not in practice.
    Not every group has a NIN or AST, and if you are making BRD/MCH regen TP that early then you are lowering overall raid dps in order to obtain DRK/PLD's max. All fights definitely do not have a grace period every 2m. Hell I ran out of TP whilst tanking in AS2 near the end. Would of went out much faster with blood weapon constantly being used.

    There are many fights where it is not an issue but still some where it is, not something you can write off all together.
    (2)

  8. #8
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BadRNG View Post
    Isn't this the exact narrative? WAR has best dps, DRK is second, PLD is third. WAR can maintain endlessly and DRK/PLD go dry very fast.


    It's not really missing if you watch the video, they had TP regen effects going constantly. For DRK they basically alternated full time rook TP and goad once MCH MP ran out, which is kind of funny to watch.


    Not every group has a NIN or AST, and if you are making BRD/MCH regen TP that early then you are lowering overall raid dps in order to obtain DRK/PLD's max. All fights definitely do not have a grace period every 2m. Hell I ran out of TP whilst tanking in AS2 near the end. Would of went out much faster with blood weapon constantly being used.

    There are many fights where it is not an issue but still some where it is, not something you can write off all together.
    Dont warrior tanks also have an issue with TP on AS2?
    (0)

  9. #9
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    You CAN write it off all together, because there are no fights where these become an issue, and the developers are creating content around it.
    Believe it or not, the developers tuned the 3 very closely. Even giving Warrior Fell cleave, it's not in the lead by something insane like 200 DPS.
    Nearly all of the complains on this forum are unfounded, and just coming from a bunch of players who don't want to adjust themselves to the newer content. Instead they want the game to cater to them.

    News Flash: Dark Knight is 30 DPS behind, and that's in line with all of this games balancing on a TRAINING dummy.
    Step into a raid, and none of the sustained 4-6 minute parses matter at all because as a tank, you have to adhere to mechanics, and you also need to adhere to well played Damage Dealers who probably do more damage than you can, unlike Duty Finder where we tanks end up on top.
    No, you will not be tanking Alex Savage in Sword Oath the entire fight, nor will you tank the fight without using Rage of Halone several times to establish enmity.

    The only fight in the game that ever tested TP limits before now was Turn 8, and we have never seen anything like it since.

    Do you feel your job doesn't do enough DPS? Then stop playing it. The numbers we pull are entirely by design for a reason. But a gap of 70 DPS between the 3 is nowhere near imbalanced by anyone's standard.
    (1)

  10. #10
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by BadRNG View Post
    ...
    No body is writing off the whole TP thing. But those that are making it a problem are exaggerating.

    Whither you have PLD/WAR, DRK/WAR, PLD/DRK, the TP issue is present. Ask your NIN/AST/BRD/MCH to give you TP earlier. Only combo that has no worries over tank TP is WAR/WAR. And no body is running double jobs.

    When NIN TP costs got nerfed in 2.45, most competitive raid groups gave Goad priority to PLD. NIN had the exact same TP time as MNK and DRG so they wanted the bards to sing for TP. It's a team game after all.

    If your team doesn't want to adjust to its own setup, then they are stupid. Simple as that. Singing TP for your tanks is as much of a DPS increase to the tanks as it is for the DPS. DPS will start regaining TP at the 400 mark instead of right before they're starved and strugging with that TP tick is a DPS increase. BRD can time his songs so he doesn't lose DPS by singing during jumps, further boosting those grace periods' TP regen. Just work around what you have.

    WAR never runs out of TP on a single target. People wouldn't cry if WAR wasn't given Equilibrium, which is what this is all about. People think WAR's TP is great because of Equilibrium. (Watch the 5 minute parse, WAR didn't use Equilibrium nor touch it). WAR has 0 TP GCDs and is pacified for 5 seconds every 1.5 minutes. That pacification is a DPS loss too! If WAR wasn't given Equilibrium, no body would've even noticed that WAR has no TP issues.

    ALL jobs except WAR run out of TP, even the ones that have Invigorate. Melee run out on average at 3:30. BRD (And MCH I guess?) last a lot shorter. A BRD or MCH can start singing slightly earlier in shorter bursts so that everyone gets TP before they completely dry and starve. Again, just coordinate with your teammates.
    (1)
    Last edited by Phoenicia; 08-04-2015 at 05:11 AM.

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