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  1. #1
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90

    Disciple of Land Tweaks Needed

    Hey there! So there are a few tweaks I would like to suggest to improve Disciple of Land classes (Miner, Botanist, Fisher).

    1.) GP Regen Increase: Either increase regen rate higher than 5 every three seconds or change the regeneration rate from a static number to a percentage. Cordials are burned through so fast because of this, even when not actively farming nodes. This is especially problematic because, when changing from any other class to a Disciple of the Land, the maximum GP you start with is, like, 400 or so, and most endgame gatherers have a max GP of 600+. Not to mention most gatherers, especially when gathering collectibles, blow all of their GP on a single node and have to wait at least 4 in-game hours for a full recovery (which takes at least 10 minutes, which for a gatherer is really hard to deal with), not to mention there's a cooldown on Cordials/Hi-Cordials. It makes things tedious.

    2.) Fishing Exclusive: When Patience or Patience II expires in the middle of a fishing attempt, please either keep Precision Hookset and Powerful Hookset useable until the fishing attempt is finished OR revert catching chance and HQ chance to default values mid-attempt. Getting tired of losing fish because Patience expires before a fish bites.

    3.) Mining / Botany Exclusive: For all nodes that only spawn once every 6 hours, please increase the yield of the items while NOT under the effect of Collector's Glove to either 3 or 5, like ARR nodes.

    4.) Fishing Exclusive: Please make Fish Eyes a toggle ability like Snagging. I've tried using it at a number of fishing holes when I don't catch what I want and end up wasting valuable GP when it doesn't work.
    (12)
    Last edited by HakuroDK; 08-04-2015 at 04:51 AM.