Just adding to the please please yoshi! healer achievements!
Just adding to the please please yoshi! healer achievements!
This needs more attention PLEASE SE as dedicated pvp healer we are abused the most in pvp, have to do two jobs in pvp tank and heal, we keep the rambo players alive in frontlines and we are the main focus of attack in every mode. You took our ability to do substantial dps because ppl whined about it......none of the other classes deal with the things we do!
We deserve some love
-By the light of the crystal-
Yes, some sort of 'you rocked as heals' notice for healing PvP would be nice...but it's a slippery slope in order to get it right/judging it. AND you don't want to make it so uber awesome that it'd encourage 'everyone to be heals' now. Nor do you want make the reward be possible via 'bad' playing (like letting people die for a raise achievement/ healing x amount= standing off and overhealing/not following the action etc.) So, I can understand why we lack these achievements, they are hard to create and balance in a way that promotes 'good playing'
Still part of my personal satisfaction as healer is keeping people alive/clutch healing folk who really, really really should have been pushing up daisies by now, yet by some miracle, they yet live to derp another day. And so, I don't queue heals for trophies, I do it for personal 'challenge' reasons
Also, nothing is more fun then watching a tank+ a dps or 3 do the walk of shame back to their team when they failed CCing you+ LBing/bursting you because you know how to use your CD's and they are impatient fools.
...or kiting them around the map, far away from their team/the objectives to buy your folk the node/time. (this is esp fun as of late on AST <3 Aspected Benefic).
I stopped getting pissed off at my teams 'derps' long ago...and to be frank, I think the high for healing PvP is that it is likely, the most difficult content to heal in game...including endgame raid content. Sure, Alex Savage is No JOKE to heal...but it's predictable heals...PvP is never predictable...esp if you always solo queue like me. And if you can heal it, and survive, all while keeping most of your team/alliance up, you're probably a damn fine healer, but also, likely a solid player.
And while, I'd love an actual trigger for battle high that worked for healers...I dunno if we need yet another reason for players to be gunning for us, and a healer w/ a battle fever mark above their heads would be too tasty for almost any opposing team to pass up. (You thought they came for you before...)
I was vote-kicked from Seal Rock yesterday for trying to heal 22 other suicidal players with only one co-healer.
I doubt I'm the first person to get kicked due to other's shoddy play, and I know that's the reason why you don't see many healers in Frontlines.
Yea i hate this you get a group of "RAMBOS" that just think because they have a few heals they can just dive head first into that big group of enemies and we are supposed to not only keep them alive (which normally takes all of our current CD's) but also heal others aswell as ourselves after the enemy team focuses us.
This kind of thing is why heals are very rare in FL, you just feel used after a match, get no reward and most of time not even a single commend for your effort.
Last edited by shadowrell_d-_-b; 08-31-2015 at 08:45 PM.
-By the light of the crystal-
If you can get an achievement on how many kills you get, why not how many people you resurrect/raise?
"Hand of mercy" seems to be a nice title for a healer
they should make it it based on pvp commendations. That way you can't really cheat it. I've seen a few really good healers sadily more then half are a waste of spot.
You mean the thing we never get because everyone is bailing out so fast to cue back up and hopefully ride the pvp train?
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