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  1. #1
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CeveArthu View Post
    Adding a 4th GC will make it worse lol
    Probably lol. I suppose a 3v1 gank spank would be the worst possible outcome XD. Still, sometimes the ganks are so bad that it would be nice if there was a way to level the playing field a little. Obviously we don't want civil war styled gameplay. Standing in straight lines and taking turns smacking each other around would be supremely dumb... but it would be cool if you could manipulate the map someway to change the game... like luring specific GC's with bonus point beacons or something. Unlikely, given pvp is the least loved facet of this game, but it would be cool if it had a bit more depth...
    (0)

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    If you want a level playing field, then you want to try out actual PvP in wolves den

    FL isnt PvP, a 3 party system (regardless of the GC restriction being in place or not) will never be balanced, uniform, or competitive
    (0)

  3. #3
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CeveArthu View Post
    If you want a level playing field, then you want to try out actual PvP in wolves den
    Does that even exist anymore? lol. I'm down for anything, really. The main reason I pvp is because the gear is cooler than the normal PVE gear, for glamours. Frontlines seems like the best way, but I noticed this tendency in the game mode, and I was curious if anyone else had/or had ideas about it. Honestly, i don't expect it to ever get "fixed," but it would be nice to see some adjustments to add depth and make the matches more interesting.
    (0)

  4. #4
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    What usually happens is, the losing GC realizes that they have nothing to lose, thus they choose a target, and harass them for the rest of the game, trying to push for at least second.

    Prevents that GC from winning and it turns into a slaughter fest while the 3rd GC is out there with an ensured win.

    It's just minimizing losses.
    (0)

  5. #5
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ditto View Post
    What usually happens is, the losing GC realizes that they have nothing to lose, thus they choose a target, and harass them for the rest of the game, trying to push for at least second.

    Prevents that GC from winning and it turns into a slaughter fest while the 3rd GC is out there with an ensured win.

    It's just minimizing losses.
    This is usually the case with flames acting as that force on primal. They always seem to fixate on a GC for the entire fight once they pick one, regardless of if it'll get them 2nd or 3rd. Otherwise, when we're far behind in points, it's usually unsalvageable so we'd just go after flames.
    (0)
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  6. #6
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    This is usually the case with flames acting as that force on primal.
    That's the other way around, in my case. I've actually seen matches (not exaggerating here) where adders have spent the entire match shoving flames off of every node they go for and not bothering to take it for themselves. Instead, they let the mael take them. It was mind blowing to watch. Mael won the match and the other two GC's barely broke 100 points each. I assume the "slaughterhouse" mentality plays into it a bit. A lot of people just go for kills and ignore objectives...
    (0)

  7. #7
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Februs View Post
    That's the other way around, in my case. I've actually seen matches (not exaggerating here) where adders have spent the entire match shoving flames off of every node they go for and not bothering to take it for themselves. Instead, they let the mael take them. It was mind blowing to watch. Mael won the match and the other two GC's barely broke 100 points each. I assume the "slaughterhouse" mentality plays into it a bit. A lot of people just go for kills and ignore objectives...
    I've seen my fair share of flames doing the exact same thing to adders, and leaving mael alone. Guess time of day could have an effect as well, or just a revenge-cycle going on.
    (1)
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  8. #8
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by RiceisNice View Post
    I've seen my fair share of flames doing the exact same thing to adders, and leaving mael alone. Guess time of day could have an effect as well, or just a revenge-cycle going on.
    It could very well be revenge cycling. It's difficult to nail down the cause, though, because the alliances are made up of players from various worlds. The mentality of one GC in one world might be totally different from that of the same GC in another world. I think the biggest factor comes in when people continue to chase. usually, with the flames, I find that they get closest to ganking another GC when they just get wrapped up in the killing and keep on chasing. They forget objectives and run relentlessly after whichever GC is in front of them. It's one of the reasons I think the game should offer exp bonuses for following objectives... maybe fighting within a certain distance of a node, for example. I'm not sure.
    (0)

  9. #9
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I'm on Primal as Flames, and our mentality is: "We're probably not winning this, so if it comes down to it, lets just ruin another GC's day"
    (1)

  10. #10
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Ditto View Post
    I'm on Primal as Flames, and our mentality is: "We're probably not winning this, so if it comes down to it, lets just ruin another GC's day"
    It would probably be a good idea to always target Maelstrom just to be consistent. And then when you get in a situation where it's Flames and Maesltrom neck & neck, and Adders far behind, Adders would be more likely to focus Maelstrom and help Flames win.
    (0)

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