Something that would help is an official parser. That way we could tell who is messin up and where and help them improve ; ;
Something that would help is an official parser. That way we could tell who is messin up and where and help them improve ; ;
or to completely drop them, say "you suck at your job", and exclude, which is also possible. I have no opinion on the matter, but the opposing side to parsers brings up the true issue of this MMO: this community's endgame attitude needs work.
It will be a problem later though. Before the coil came to DF, you occasionally ran into some very cutthroat people who would kick and replace as necessary until they got the team to do the job. It became standard practice, weeded out the weak, and was kinda built into the PF etiquette of the end game raids. Once that stuff hits DF, though, it's not so easy to boot people. You can get reported for it.
In theory...
Everyone knows how it would be used in practice though.
The OP could just tell his party members that they don't do enough dps and should check their rotations with a guide. No need to point out anyone specific, but just tell it to everyone.
Not passing dps check is a clear enough indicator that the total party dps is insufficient, and that should be enough to indicate to everyone to look over their contribution.
That is not at all helpful though. In your mind, the best thing to do would be to avoid any way of figuring out who the actual problem is, and just continually replace 4 random DPS with 4 other random DPS, until you finally get a combination that works, rather than just replacing the 1-2 people who don't know what they're doing?The OP could just tell his party members that they don't do enough dps and should check their rotations with a guide. No need to point out anyone specific, but just tell it to everyone.
Not passing dps check is a clear enough indicator that the total party dps is insufficient, and that should be enough to indicate to everyone to look over their contribution.
Which also fails in practice.In theory...
Everyone knows how it would be used in practice though.
The OP could just tell his party members that they don't do enough dps and should check their rotations with a guide. No need to point out anyone specific, but just tell it to everyone.
Not passing dps check is a clear enough indicator that the total party dps is insufficient, and that should be enough to indicate to everyone to look over their contribution.
99% chance the one that is actually failing will not check his dps or rotation since he thinks he is the master of the universe.
I don't understand this logic against parsers. I assume you mean that people will exclude others from groups if DPS is not a certain number or give them grief about their numbers? That seems to be the main argument that I see most of the time. However:
1) Groups are already exclusionary. They require having certain gear or gear level, having a certain achievement, no tome bonus, having someone vouch for you, or some other indicator that you know what you're doing.
2) Players already give others grief: tanks for positioning or CDs, healers for not healing enough or DPSing, DPS for standing in AOEs, and a million other reasons.
3) Most players/groups are using parsers and are already quite open about it. I'm on PS4 so I don't parse but nearly every group I'm in has at least one player parsing. These players are not shy about talking about their parses OR giving players grief about low numbers. Furthermore, I've even seen PF messages calling out certain players for extremely low parses. Yes, this stuff is reportable but it already happens all the time despite being against ToS.
Long story short, the only thing not having an official in-game parsing tool does is deprive console players of a tool PC players are already taking advantage of. I think having such a tool would add to my overall enjoyment of the game because I could set goals and really see how far I could push my job. Players can already tell who bad DPS players are right now, even if they don't have an exact measure of how bad they are.
People are bad. Maybe you should get some friends or FC people to help you.
I did this fight in only a couple tries with most of the group being 160 item level, it's really easy...I'm constantly baffled as to how DPS can be so bad at their rotation as to fail the dps check, it's not even that high.
This is excellent advice, and I give it to everyone who is having a problem with the hardest of content in the game. That being said, I think the game designers need to get involved in solving the problem because it has plagued FFXIV since the 2.0 re-release. Clearly, damage dealing is not as intuitive to a significant portion of the players as the developers originally thought and neither is it something to which those same players can easily adapt. Increasing the complexity of the damage dealers when those players were still having the same problem pre-expansion was not a smart move.People are bad. Maybe you should get some friends or FC people to help you.
I did this fight in only a couple tries with most of the group being 160 item level, it's really easy...I'm constantly baffled as to how DPS can be so bad at their rotation as to fail the dps check, it's not even that high.
Last edited by Fendred; 08-03-2015 at 09:27 AM.
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