Really the #1 issue with this fight is that it is more tuned for people that have most of their AF gear. If the level was restricted to after you would normally get your AF, most people wouldn't have issues with this fight. I remember doing this back when it was new, me and my friends were going through the MSQs together. When we got to this we went in at the minimum level possible. Which means we didn't have our AF gear. It was truly grueling. Try as we might, it just took a very long time, and we kept wiping, because healer couldn't keep up. We decided well, lets come back with our AF gear and at the lv cap. It was a complete night and day difference. We easily beat it in just a couple tries. Healer wasn't struggling anymore, because both them and tank had much better stats. The difference between the AF gear and the best possible gear prior is really big. So if anyone is struggling with it, I would almost guaranty you that some or all of them don't have AF. I also have to wonder, does the game's gear syncing take you below what AF provides.. This topic comes up from time to time. There is a element of people needing to L2P, but this is one of the few fights where the gear really does make a huge difference. If it locked people out until they got there AF quest done, there would be far less people failing.