Anything is "hard" when you have new people that don't know anything about it. I attempted to heal for a SMN friend when he first got there. As it turns out, the other DPS, a NIN, was also new. I explained a few things, but there were things I naturally forgot with time. Needless to say, we wiped. Tank gets the Bunched Panties debuff, mouths off and leaves. We abandon. I switch to tank. Now the healer's new. I explain a few things, including what I forgot, we struggle a bit, I even made a mistake or two, but we cleared it.

Why? How? Because I - the experienced player - was patient enough to understand they're still leveling. I don't expect lv.50 badassery in a lv.44 instance, and certainly not from lv.44s. I expect a struggle, I expect mistakes, but if the baby birds are willing to listen and have the heart to give it their all, I expect to see them fly when it's all said and done.

I approach the game with a coach/sportsman like mentality (and sadly earned myself "The Coach/Endgame Sensei" as nicknames, lol), and while I understand I'm NEVER obligated to teach anyone anything, I do consider this: If someone new sucks and I don't even offer advice, then I am partially further reason they may continue to suck. . . Now multiply that number by a few hundred players, and the skill level of the community quickly drops.

We don't need nerfs to difficult content. We need to rise to the challenges, both new players and experienced ones. Only ways to do that is through patience, perseverence, communication, and cooperation. If you can't manage that, then MMOs might not be the right genre for you.