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  1. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gilthas View Post
    The same exact logic works for WM. WM builds on something BRDs were already doing anyways (DPSing).
    But it does not take into consideration with how they played in 2.0. The cast times do not interact well with bard's animation and procs that come off, and especially with bloodletter reset. It'd be a better example if you could not build abandon stacks in deliverance by using 2.0 abilities or buffs.

    Quote Originally Posted by Gilthas View Post
    WM increases the damage of the old weapon skills, don't pretend that it doesn't do anything to the old abilities.
    Post limit.

    You're missing my point completely. You can't catch straighter shot procs with WM active unless you're purposely delaying your weapon skill. Your bloodletter resets will cause disconnects in gameplay because you either end up delaying your weaponskill or delaying your bloodletter (and risk losing another reset). The entire implementation of WM does not take into mind that Bard's 2.0 playstyle was not designed with cast times in mind, which is why it causes so many problems from a gameflow perspective for some bard mains.

    It's not the case for machinist because they were built from the ground up in mind, and were given shorter animations with the 1.5 cast time in mind (so you would not have procs occuring after a GCD) and they don't have oGCD resets that can cause skill clipping and disconnects in skill execution.
    (4)
    Last edited by RiceisNice; 08-05-2015 at 03:49 AM.
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