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  1. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gilraen View Post
    And they didn't. They gave us three new attacks that only work while in said stance. But, as a reminder of what you really should be concerned about, they also gave us a new support song.
    You're missing the point.

    Goal: Do something to BRD to give it more DPS.

    Option A: Add a secondary system that is cohesive with the job's gameplay
    Option B: Change BRD gameplay at the base, reducing mobility by giving cast times to some abilities, retune or redesign the procs to work with the new gameplay
    Option C: Throw in a stance late in the job's lifespan that gives almost everything a cast time and gate two new skills behind it to force BRDs to use it

    The developers chose C.
    Quote Originally Posted by Gilthas View Post
    You mean like they did with WAR at 30 with Defiance and at 52 with Deliverance? We only get special abilities for each stance later too.
    Deliverance builds on something WARs were already doing anyways (DPSing when not main tanking).

    Now, if you want to Deliverance to switch places with Unchained or Steel Cyclone for the sake of getting it earlier in the leveling processing, that's fine too, I guess.
    (4)
    Last edited by Duelle; 08-04-2015 at 11:04 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)