Quote Originally Posted by Miiu View Post
I have to agree. For example the animation for "Slug Shot". You clearly see the knockback animation in the upper body but the legs and feet are fixated in their original position. Annoys me everytime :P
It seems out of all the classes MCH drew the short straw in terms of animation quality.
yeah, i don't really understand the inconsistency with BRD/MCH animations. they were originally changed to the awful looking disjointed torso/legs because people complained about the animations looking wierd while in motion... yet SE is apparently fine with ~1/3rd of our attack skills still having full-on animations (in all of their sliding glory)? i wish they would have just kept them all in tact, having only your upper body be affected by skill animations looks horrible.