Quote Originally Posted by Cooperal View Post
Snip
Actually, I could definitely see Samurai wearing leather and using DEX as a main stat rather than Str and heavy armor. The reason for that being, Mnk and Nin share armor types, if they were to put Samurai on there they could use the pan-asian style armor of the 170 law tome gear we have for all three jobs as it fits in with all three. Also samurai armor did traditionally use leather or iron for a lot of it's construction, so they could very easily stick Samurai on to the leather gear with a stance that increases it's defensive value gain. I do however see some concerns over it's potential utility as most of that is covered.

My immediate thoughts for utility that the other tanks don't have that you see in other MMO's:

A long range pull that drags enemies to them.
Ability to inflict paralyze.
Raid wide damage reduction that is not limited by distance.
Magic damage redirection.
A non-stun cast interrupt. Think an enemy casts a spell and you just hit a button that doesn't stun them, but interrupts the cast.
A flat reduction in all enemy damage.
A flat increase to all damage an enemy takes.
A proper taunt/provoke that others MMO's have. As in one that puts you on top of the threat list and forces the target to attack/target only you for a few seconds.
An AOE stun.
An AOE taunt.

There is plenty of tank utility left that the devs have woefully underutilized. Mind you, those are all abilities I've used on other tanks in other games, in many cases those tanks have several of those, if the content is balanced properly it doesn't make them better than the other tanks either as their specific mechanics and other cooldowns differ.