that would be a bit to many stances which would add to skill bloat...Imagine Samurai with actual stances: Target Eyes, Target Throat, Target Spine, Target Heart. They would actually change the way you stand and hold your weapon like classic samurai movie stances (one held over your head, one held behind you, one held in close pointing toward the enemy, and one in the sheath).
Ex: Fast Draw: With no stance it would stun, one stance would stun and move you through the enemy, another would make it a gap closer, and another could make you jump backward after striking.
You could change between them with no penalty (.5 sec cd), they wouldn't combine, and you'd go back to standard stance after use.
Closer to AST than NIN, yes, but less risky since risk isn't particularly good for tanking, and full of potential for utility.
Their actual tanking/dps stances could be holding the sword with one hand or two, or a wakizashi you'd draw into your off hand for dps.
Mitigation would be enfeebling debuffs and damage avoidance like Shirahadori.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

