So as we all know we're dropping 50 scrips on 5 favors already. While at first it doesn't seem so bad there is one huge glaring issue. A whole lot of rng.

You have 15 minutes to run around and DEPLETE lv60 nodes to try and get one to pop up. The issue here is, you can go the entire 15 minutes without a node spawning. Or you can get seven, or two, ect ect.

Worst case scenario you aren't going to get what I'd consider 'breaking even' which would be 10 regular favor mats. Anything below that for your 5 favors is a loss on your scrip purchase.

For already being gated, why does it have to rely on rng? In my opinion each favor should have a guaranteed 2 spawns with everything beyond that being rng. This means you'll at least be able to break even rather than lose your already precious and limited scrips. And they can keep the rare favor mats still purely rng so it wont saturate too much (but i don't think we're worried about saturation at this point)