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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lavieh View Post
    Right now SMN has a pretty low skill floor as a well as a low Skill ceiling.

    While BLM has a really high Skill ceiling.

    Yea if Dot and Pet management aren't your thing then SMN will be a pest but given all things equal SMN is far easier to deal good numbers on than a BLM. Furthermore, it is a lot harder to distinguish a great SMN while a great BLM shines really bright.
    Gotta respectfully disagree about a low skill ceiling on SMN, or that BLM's skill ceiling is much higher. SMN is more formulaic, but there's plenty to min/max on it, whether that's deciding on the optimal way to spend your Aetherflow stacks per the DPS check, to keeping your pet in line, to adjusting your rotation if you have to spend your DWT sooner than the minute marks that are so easy on a dummy.

    Honestly BLM isn't that hard. Extremely easy on a dummy IMO (even if most people can't seem to pull it off right). The skill floor is absolutely devastating on BLM, this is true, but once you have the basics of it down, you kind of just do that dummy rotation (keeping an eye on proc and timer allowances) and when crap happens to you, you have to adjust once or twice then go on your way until the next variance comes at you. Honestly not a large skill barrier even in savage on that, it's just damage control.

    Basically, SMN is about what you can do to the enemies, BLM is about what the enemies do to you. I would be very hesitant to say SMN is as easy mode as you suggest, even though I admit in some fights SMN has a much less confusing and adaptive time than BLM will, which is about the extent of the difficulty gap on them. To this day I see streams of A3S where players have BRDs and they'll do less than me up until add phase, which is extremely strange to me but I can't believe the skill ceiling is so low if I'm outperforming players in vastly better circumstances. People for some reason said the same thing about BRD in ARR, low skill ceiling, but then you'd see some BRDs top the charts in fights they had no business doing melee level DPS.
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    Last edited by Sleigh; 08-12-2015 at 05:30 AM.

  2. #2
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Sleigh View Post
    Gotta respectfully disagree about a low skill ceiling on SMN, or that BLM's skill ceiling is much higher.
    SMN's floor would be 1-2-3 Dots, 3x Festers, DWT -> Deathflare. It is pretty simple and the numbers produced from following such a simple pattern are really pretty decent. There is definitely a lot of things you can do to optimize your SMN rotation such as proper AT stack management, not clipping dots, attacking, using the right pet ect. But reaching the base potential of SMN is stupidly easy and optimizing your decisions doesn't really make a huge difference as opposed to other classes. That is what I meant by low ceiling. Yes there is a lot of tweaking you can do to increase your DPS but the end result isn't far off from that of a decent SMN.

    I may also be off with the skill ceiling of BLM. I think that the ceiling comes into to play when you have to handle mechanics though and learning how to DPS through them.

    SMN is about what you can do to the enemies, BLM is about what the enemies do to you.
    This is easily the biggest thing that distinguishes the two classes. You can always control what you do to an enemy but it is hard to control what the enemy can do to you (though possible). I would argue that SMN is among the easiest of classes to play decently (Given no personal preference, like not being good at watching dot timers ect).
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    Last edited by Lavieh; 08-12-2015 at 11:43 PM.

  3. #3
    Player
    Uninstall's Avatar
    Join Date
    Sep 2013
    Posts
    170
    Character
    Yukairi Ran
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lavieh View Post
    SMN's floor would be 1-2-3 Dots, 3x Festers, DWT -> Deathflare. It is pretty simple and the numbers produced from following such a simple pattern are really pretty decent. There is definitely a lot of things you can do to optimize your SMN rotation such as proper AT stack management, not clipping dots, attacking, using the right pet ect. But reaching the base potential of SMN is stupidly easy and optimizing your decisions doesn't really make a huge difference as opposed to other classes. That is what I meant by low ceiling. Yes there is a lot of tweaking you can do to increase your DPS but the end result isn't far off from that of a decent SMN.
    What you talked about is the skill floor not the skill ceiling though.
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  4. #4
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Uninstall View Post
    What you talked about is the skill floor not the skill ceiling though.

    I was talking about how little a difference reaching the ceiling makes compared to the floor.
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