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  1. #1
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    I agree that this game lacks challenging content for "midcore" players.
    Ex primals are too easy, AlexSavage is too hard (what's hard is to commit to a game like that, organise, find skilled players etc, only people with nothing but work and gaming can really do the newest raids)
    We need something in between alexsavage and the ex primals.
    What about harder dungeons, I don't understand what the point is of adding dungeons that you can faceroll the second they are released.
    Give us EX dungeons please :c
    (3)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  2. #2
    Quote Originally Posted by Kiara1 View Post
    Give us EX dungeons please :c
    they can't figure out how to itemize it. Pharos was just a little hard and no one did it cause the drops weren't worth it.

    if they make EX dungeons they have to put stuff in there that people will actually want to go.
    (2)

  3. #3
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by SendohJin View Post
    they can't figure out how to itemize it. Pharos was just a little hard and no one did it cause the drops weren't worth it.

    if they make EX dungeons they have to put stuff in there that people will actually want to go.
    Honestly I'd do it for rewards like minions, rare mats or just for the fun.
    I mean it should almost be raid hard but with 4 people. Soo tight dps checks and hard mechanics.
    Something for smaller groups of friends to work on
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)