

WoW is hardly balanced, if you follow it patch to patch, one class is dumpster, another is great.
The issue is that Paladins dont fit a niche in this content. If you ignroe hallowed ground, then they do the least damage an in turn they have
1) better mitigation vs auto attacks
2) divine veil every 3 minutes
3) a heal they cant use effectively
4) sheltron every 30 seconds which gets used on...auto attacks
5) terrible enmity generation


Not a problem for you, but I main a healer xD. If a PLD was viable as a healer it would neglect 3 jobs. Why take a healer when a tank can do it and has more survivability?It's not a problem to step on healer's toes, as long as it's not neglecting a particular job.
Besides, there will plenty of party without a PLD, so that they need two healers. It's almost impossible to balance each job compared to all other in the same role, so the balance could be aimed at a whole party setup.
Nowadays, DRG is more interesting for BRD and MCH already, WAR helps NIN DPS, etc...
Making PLD a viable healing replacement takes the role out of role playing game. Why not make WHM viable tanks while we're at it lol?


Because the PT will still need one healer. A PLD won't be able to cure status ailment, or AoE heal, or even Raise in battle.
I really doubt tanks were "neglected" when "solo tank" strategies arose, or when the Duty Finder for ST and WoD reduce the number of tanks by one.
Lorewise, PLD is more of a "protect" job. That's why it could be interesting to adjust it so it can protect others efficiently when off-tanking.


Na, PLD dosn't need any major adjustment DPS wise could be but don't forget the PLD is about beining a defense Job and it's main focus should be that.
Nevermind this discussion, PLD getting more usable Clemencies and potentially better Divine Veil will at best make healing a bit easier for the healers, it'd need to be absolutely overpowered to be able to replace a WHM, SCH, or even an AST in terms of healing.


Did you really miss all those videos of solo tanking content ?
In fact, SMN can already tank some content with Titan, so you have a DPS that can take a tank spot. And SCH (or even WHM) can DPS not that bad.
So, a tank that can support heal, a DPS that can support tank and a heal that can support DPS.
Last edited by Reynhart; 08-06-2015 at 04:03 AM.


You mean when ppl do lvl 50 content on lvl 60 toons unsynced lol?Did you really miss all those videos of solo tanking content ?
In fact, SMN can already tank some content with Titan, so you have a DPS that can take a tank spot. And SCH (or even WHM) can DPS not that bad.
So, a tank that can support heal, a DPS that can support tank and a heal that can support DPS.
If that is the standard, PLD doesn't need changed because it can heal most of that stuff now without any changes. And trust me... you already heal better than titan tanks.
Also, PLD contributes to dps too, so we would either need to take away all of your dps, or let healers off-tank... then of course dps would be the only toons who couldnt do all three roles, so they should be able to heal, tank, and dps... smh
No. Let's keep separate roles. You want a class that can do everything so you'll never be content with balance. If you want a healer spot, play a healer.

No. this would only be good if healers genuinely needed another healer which would be stupid, if you actually need to heal as a PLD in a party someone isn't doing something properly and 'support' heal doesn't matter either since it'll just contribute to overhealing more often than not.
Heal increasing buffs maybe but not actual heals. However we've already got enough of those so if any classes lack utility in the future you can blame the games design as now it just feels like you could only recycle utilities already in game.
Last edited by VargasVermillion; 08-06-2015 at 07:52 AM.
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