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  1. #1
    Player
    SmokeyTheSequel's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    217
    Character
    Smokey Asura
    World
    Cactuar
    Main Class
    Fisher Lv 90

    Increase named hunt mobs as ilevels increase

    I have a suggestion. I have noticed since about ilvl210ish how easy the hunts are to kill in the HW zones. It\\'s to the point now where just a handful of people are killing S ranks and A ranks are being demolished within seconds. Are these not suppose to be strong monsters that take a large input from the community to tackle? What I propose is increasing the hunts to coincide with ilevel increases to keep these challenging? If you want to keep the older content hunts easy that\\'s fine. But please do something about the current ones because they are just a joke now. Thanks.
    (0)

  2. #2
    Player
    Tsubaki75's Avatar
    Join Date
    Sep 2015
    Location
    Tun Tavern
    Posts
    282
    Character
    Akatsubaki Dovakin
    World
    Brynhildr
    Main Class
    Reaper Lv 90
    Quote Originally Posted by SmokeyTheSequel View Post
    Are these not suppose to be strong monsters that take a large input from the community to tackle?
    Actually no, hunts were recommended to be done with a full party of 8, hardly a large community input, and that was in part due to factoring varying item lvls of random players. So they are exactly what they were meant to be. I definitely agree though that we could use some more challenging over-world content. And seeing as how you will always have ppl at a lower item lvl there is no way to scale existing monsters with ilvl upgrades, and there is a limit to how many hunts you'd be able to produce in a area. I'm sure there will be harder ones in the new 4.0 areas though.
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  3. #3
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    Ide like to see Hunts be spawned not just roaming monsters. Not much of a hunt when they are level 52-58 levels.. Your ilevel trumps them by any means. They should be all at level 60 when you hit that level.
    (0)