meh both brd and mch needs buffs..... support dps is load of garbage in this game.......... im still lmao
meh both brd and mch needs buffs..... support dps is load of garbage in this game.......... im still lmao
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

I haven't finished leveling my MCH so I can't confirm this so someone please correct me if I'm wrong.
The Rook/Bishop turrets, when hypercharged, apply a Phys/Magic Vulnerability Up debuff to the target/targets respectively for the duration of Hypercharge. Is that a thing or am I talking shi*?
If the above is true, then MCH has comparable utility to bards.
Regen (TP/MP)
Vulnerability Up +5% (Phy/Magic)
Reduce Damage Dealt -5% (Phy/Magic)
Stun/Silence
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Yes, but the vulnerabilities and damage reduction share cooldown with each other, and hypercharge has the same functionality of boosting regen effects. If you hypercharged for the vulnerbility, you won't have it for boosting mp/tp regen, and vice versa.I haven't finished leveling my MCH so I can't confirm this so someone please correct me if I'm wrong.
The Rook/Bishop turrets, when hypercharged, apply a Phys/Magic Vulnerability Up debuff to the target/targets respectively for the duration of Hypercharge. Is that a thing or am I talking shi*?
If the above is true, then MCH has comparable utility to bards.
Regen (TP/MP)
Vulnerability Up +5% (Phy/Magic)
Reduce Damage Dealt -5% (Phy/Magic)
Stun/Silence
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However, it is also a 2 minute cooldown compared to Battle Voice's 5 minute cooldown which you also won't have if you need to TP/MP if you use it on Foe's.
So, I mean, if you use Hypercharge at the start of a fight to increase opening bursts, you'll have it up before anyone needs TP/MP (hopefully), whereas if you use BV to increase caster openers, you probably won't (according to people who say they bottom out of TP in 3 mins).
If you have to hold off hypercharge specifically for regens though, that's a dps hit since it's also one of your damage cooldowns. While on the other end of the spectrum, I never really used battle voice strictly for dps outside of on-pull (and I dont even do this for T13 since melee typically runs themselves out by the time the first shadow dies)However, it is also a 2 minute cooldown compared to Battle Voice's 5 minute cooldown which you also won't have if you need to TP/MP if you use it on Foe's.
So, I mean, if you use Hypercharge at the start of a fight to increase opening bursts, you'll have it up before anyone needs TP/MP (hopefully), whereas if you use BV to increase caster openers, you probably won't (according to people who say they bottom out of TP in 3 mins).
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The only thing I would like to see if a buff to how much Hypercharge increases damage. Something like an odd 7% would be a lot better than the 5% we are currently getting.
MCH is still the best class at maintaining resources especially with Hypercharged involved since HC + Promoted Bishop will give you a net gain of mana and you can turn that gained mana into TP shortly after. Unfortunately though HC doesn't hold a candle to Foe Req even if I bard can only play 2 Foes in 10 minutes.
Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!
The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
At least BRD have a more constant DPS and thats why they regularly outperform MCH.
The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.
And last but not least: MCH has zero HP skill where BRD can at least save himself with second wind (its good to have it on A1 red mark!).
Its sad, because MCH is really fun to play.
Compagnie libre Storm, serveur Ragnarok
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The DPS loss of not getting a proc isn't as severe as you're making it sound. You're losing out on some DPS, yes. But, the biggest loss of not getting procs is that you're spending more TP. Idk why you along with many other people are saying BRD "regularly" outperforms MCH. Where do you see that happening? Show me some unmerged parses and I'll start to believe you. If you're using A2S as an example that's just bad because that's a fight made for BRD whereas A1S and A3S can go in the favor of MCH. You have to figure, Hypercharge is buffing 5 DPS in a melee comp with 1 caster whereas a BRD is buffing 1-3 casters including healers. Also, when you're done using that Requiem, if the healer needs MP, you can't cast Ballad. Same goes for TP and Paeon. The OF just confuses me due to the amount of people that are just bad at the game. Git gud and play the job right. Then maybe you'll see that MCH is very viable.Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!
The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
At least BRD have a more constant DPS and thats why they regularly outperform MCH.
The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.
I'll agree on the last point because I've been sad my fair share amount of Protean Waves in A3S due to not having Second Wind![]()

You and I both know that Hypercharge doesn't shed a light onto Foe Requiem. Even with a single mage in your group.
Eh, I think BRD can produce slightly better numbers in A2S but I think MCH shines more in A2S because they are able to manage resources better and provide some damage increase for their mage. Hypercharge + Promotion toggle on a bishop will get you the 5% boost + Net Mana. You can then turn that net mana around into more TP for the DPS so they are able to AoE a bit more. Foe Req is good and all but I think you would benefit better from more abudant resources in A2S.If you're using A2S as an example
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