Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 60

Hybrid View

  1. #1
    Player
    Astral145's Avatar
    Join Date
    Mar 2015
    Posts
    375
    Character
    Astral Flame
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    meh both brd and mch needs buffs..... support dps is load of garbage in this game.......... im still lmao
    (6)

    Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I haven't finished leveling my MCH so I can't confirm this so someone please correct me if I'm wrong.
    The Rook/Bishop turrets, when hypercharged, apply a Phys/Magic Vulnerability Up debuff to the target/targets respectively for the duration of Hypercharge. Is that a thing or am I talking shi*?

    If the above is true, then MCH has comparable utility to bards.

    Regen (TP/MP)
    Vulnerability Up +5% (Phy/Magic)
    Reduce Damage Dealt -5% (Phy/Magic)
    Stun/Silence
    (4)
    YouTube.com/c/iBluairjgr

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I haven't finished leveling my MCH so I can't confirm this so someone please correct me if I'm wrong.
    The Rook/Bishop turrets, when hypercharged, apply a Phys/Magic Vulnerability Up debuff to the target/targets respectively for the duration of Hypercharge. Is that a thing or am I talking shi*?

    If the above is true, then MCH has comparable utility to bards.

    Regen (TP/MP)
    Vulnerability Up +5% (Phy/Magic)
    Reduce Damage Dealt -5% (Phy/Magic)
    Stun/Silence
    Yes, but the vulnerabilities and damage reduction share cooldown with each other, and hypercharge has the same functionality of boosting regen effects. If you hypercharged for the vulnerbility, you won't have it for boosting mp/tp regen, and vice versa.
    (0)
    ____________________

  4. #4
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RiceisNice View Post
    Yes, but the vulnerabilities and damage reduction share cooldown with each other, and hypercharge has the same functionality of boosting regen effects. If you hypercharged for the vulnerbility, you won't have it for boosting mp/tp regen, and vice versa.
    However, it is also a 2 minute cooldown compared to Battle Voice's 5 minute cooldown which you also won't have if you need to TP/MP if you use it on Foe's.

    So, I mean, if you use Hypercharge at the start of a fight to increase opening bursts, you'll have it up before anyone needs TP/MP (hopefully), whereas if you use BV to increase caster openers, you probably won't (according to people who say they bottom out of TP in 3 mins).
    (0)

  5. #5
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aiselia View Post
    However, it is also a 2 minute cooldown compared to Battle Voice's 5 minute cooldown which you also won't have if you need to TP/MP if you use it on Foe's.

    So, I mean, if you use Hypercharge at the start of a fight to increase opening bursts, you'll have it up before anyone needs TP/MP (hopefully), whereas if you use BV to increase caster openers, you probably won't (according to people who say they bottom out of TP in 3 mins).
    If you have to hold off hypercharge specifically for regens though, that's a dps hit since it's also one of your damage cooldowns. While on the other end of the spectrum, I never really used battle voice strictly for dps outside of on-pull (and I dont even do this for T13 since melee typically runs themselves out by the time the first shadow dies)
    (0)
    ____________________

  6. #6
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    The only thing I would like to see if a buff to how much Hypercharge increases damage. Something like an odd 7% would be a lot better than the 5% we are currently getting.

    MCH is still the best class at maintaining resources especially with Hypercharged involved since HC + Promoted Bishop will give you a net gain of mana and you can turn that gained mana into TP shortly after. Unfortunately though HC doesn't hold a candle to Foe Req even if I bard can only play 2 Foes in 10 minutes.
    (0)

  7. #7
    Player
    Alkel's Avatar
    Join Date
    Oct 2011
    Posts
    808
    Character
    Alta Kelma
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!

    The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
    At least BRD have a more constant DPS and thats why they regularly outperform MCH.

    The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.

    And last but not least: MCH has zero HP skill where BRD can at least save himself with second wind (its good to have it on A1 red mark!).

    Its sad, because MCH is really fun to play.
    (0)
    Compagnie libre Storm, serveur Ragnarok
    http://www.stormffxiv.com

  8. #8
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Alkel View Post
    Before 3.0, i was BRD main job, switched to MCH ans i must say: im going back to BRD!

    The main problem with MCH is the 2/3 RNG combo, its a DPS killer.
    At least BRD have a more constant DPS and thats why they regularly outperform MCH.

    The support part is also better for BRD. Hypercharge really cant hold the comparaison when it comes to DPS boost. Foe is a lot more valuable.
    The DPS loss of not getting a proc isn't as severe as you're making it sound. You're losing out on some DPS, yes. But, the biggest loss of not getting procs is that you're spending more TP. Idk why you along with many other people are saying BRD "regularly" outperforms MCH. Where do you see that happening? Show me some unmerged parses and I'll start to believe you. If you're using A2S as an example that's just bad because that's a fight made for BRD whereas A1S and A3S can go in the favor of MCH. You have to figure, Hypercharge is buffing 5 DPS in a melee comp with 1 caster whereas a BRD is buffing 1-3 casters including healers. Also, when you're done using that Requiem, if the healer needs MP, you can't cast Ballad. Same goes for TP and Paeon. The OF just confuses me due to the amount of people that are just bad at the game. Git gud and play the job right. Then maybe you'll see that MCH is very viable.

    I'll agree on the last point because I've been sad my fair share amount of Protean Waves in A3S due to not having Second Wind
    (3)

  9. #9
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Haxetc View Post
    You have to figure, Hypercharge is buffing 5 DPS in a melee comp with 1 caster whereas a BRD is buffing 1-3 casters including healers..
    You and I both know that Hypercharge doesn't shed a light onto Foe Requiem. Even with a single mage in your group.


    If you're using A2S as an example
    Eh, I think BRD can produce slightly better numbers in A2S but I think MCH shines more in A2S because they are able to manage resources better and provide some damage increase for their mage. Hypercharge + Promotion toggle on a bishop will get you the 5% boost + Net Mana. You can then turn that net mana around into more TP for the DPS so they are able to AoE a bit more. Foe Req is good and all but I think you would benefit better from more abudant resources in A2S.
    (0)

  10. #10
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lavieh View Post
    Foe Req is good and all but I think you would benefit better from more abudant resources in A2S.
    not if you have a SMN.
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast