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  1. #1
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    939
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    With how symmetrical and balanced Carteneau Flats was, I like to think there's a little rhyme and reason behind Seal Rock... then again I can't say I've ever measured how many paces it took to get to the Long Defile from every spawn point. >_> Right now it feels like West caves are extremely advantageous to have.
    (1)

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    D3 is the devil if you aren't on the cave team. (that's the center cave point with one way in)
    (0)

  3. #3
    Player
    Pexx's Avatar
    Join Date
    Apr 2013
    Posts
    23
    Character
    Mai Tai
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    (that's the center cave point with one way in)
    I like to refer to that one as upper mid. But you are correct. D3 is, defensively, the best node in the map.
    (0)

  4. #4
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    6-0-0 this week. All beach #maelstromftw
    (1)

  5. #5
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Iagainsti View Post
    6-0-0 this week. All beach #maelstromftw
    Either premade which is good for you at making one. Or your server is imbalanced in favor of Male.
    (1)

  6. #6
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 100
    Quote Originally Posted by justinjarjar View Post
    Either premade which is good for you at making one. Or your server is imbalanced in favor of Male.
    Exactly. I won my last 5 matches last night and 4/5 were not the cave spawn. But I queued with 5+ other people every time.
    (1)

  7. 08-02-2015 09:50 PM

  8. #8
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,499
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alysanne View Post
    I think the cave has its own disadvantages, while they are mostly outweighed by its advantages, the south spawn is still a little better.
    I have to disagree. While the south spawn does allow room for a lot of movement, several of their closer tomeliths are positioned in a way to be easily contested by opposing teams. The tomelith on the cliff will frequently be rushed by the north team (whom I notice tend to prefer going east rather than west, probably due to the bottleneck to caves), and to a lesser extend the tomelith on the one-way arch. The tomelith in the outpost-looking area right outside the southern cave entrance is often contested for by the cave team as well.

    That and the fact that the nearest tomeliths to the southern respawn point are noticeably further away than the cave's; several of which have an elevation advantage and literally a hop and a skip away from another tomelith, should it spawn.

    A lot of what you mentioned as a "disadvantages" (with the exception of LOS... which I never heard as an excuse for anything) can happen to any one of the other spawn points if the team there is ignorant enough to behave in a way to let themselves get caught in such situations or unlucky enough (I laugh when people cheer about RNG when 3-4 tomeliths spawn next to our base camp because they have no idea what such a situation will soon entail) to have several tomeliths spawn in their area early on in the game.
    (0)
    Last edited by Cidel; 08-02-2015 at 10:27 PM.

  9. #9
    Player
    Domira's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    272
    Character
    Corvus Lament
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    After 200+ matches on this map, I truly believe that cave no only has the best node positions but also the best chance of a node spawning in the area. North spawn seems to have it the worst out of the bunch.
    (0)

  10. #10
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 100
    Last match, the cave had two S rank nodes spawn right next to each other. At least it was my one FL roulette for the day which means it was pretty much a guaranteed loss anyway from the moment I hit 'register' as a solo queuer, since going without a premade for Adders on Primal will shoot your win rate to hell. So the cave team got two S-ranks captured almost instantly with little chance of giving either up (and even if they did, so what, they had the other one too), and if nothing else at least the other team got screwed over even more than we did and were probably really unhappy about it. At the point you have a team with > 700 holding 2 S ranks might as well end the match early. And that same match, being North, I felt like the closest spawn to us the whole match was the middle one. Is this like the open beta period?
    (0)
    Last edited by Buff_Archer; 08-03-2015 at 02:59 AM.

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