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Thread: Conquest FFXI

  1. #11
    Player
    Hyrist's Avatar
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    Lin Celistine
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    *cough*Winfirst*cough*

    I loved Consquest back in the day. It was actually a primary pastime of mine to work on getting Windurst to first during the lull between runs.

    That said, I forsee something closer to the level of Campaign occurring than Conquest, and seeing it could possibly be involve for a power struggle to take back and maintain points of interest in Ala Mhigo - seeming that's a Garlean occupied state and it would make for a great open field system to be in struggle to take back the City-State and hold it against the Empire.
    (2)

  2. #12
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    Amelia_Pond_Behemoth's Avatar
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    Violet Baudelaire
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    I enjoyed Conquest. I even managed to get the outposts in the starter areas. Even Gustabrg which was kinda useless. I'd welcome a similar idea if for no other reason than to give more life to the open world.
    (2)

  3. #13
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    Magis's Avatar
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    Magis Luagis
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    Excalibur
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    I liked the idea of Conquest, but it wouldn't work. There are no level parties like there were in FFXI. Maybe if they put better reasons to go out in the world, it would work. Like, in 2.0, the combination of hunts/atma/leveling would have created a pool of people to actually interact with the conquest system.
    (1)
    Last edited by Magis; 07-31-2015 at 09:22 PM.

  4. #14
    Player
    Luciano_Bozzelli's Avatar
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    Luciano Bozzelli
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    Quote Originally Posted by Magis View Post
    I liked the idea of Conquest, but it wouldn't work. There are no level parties like there were in FFXI. Maybe if they put better reasons to go out in the world, it would work. Like, in 2.0, the combination of hunts/atma/leveling would have created a pool of people to actually interact with the conquest system.
    They don't have to link it to level parties, they can link it to fates in areas, a certain dungeon you do is in a certain area. Quest that you do in a certain area could all go to your GC points, and when you get GC points you automatically get conquest points.
    (3)

  5. #15
    Player
    LineageRazor's Avatar
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    Lineage Razor
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    Gilgamesh
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    Quote Originally Posted by Magis View Post
    I liked the idea of Conquest, but it wouldn't work. There are no level parties like there were in FFXI. Maybe if they put better reasons to go out in the world, it would work. Like, in 2.0, the combination of hunts/atma/leveling would have created a pool of people to actually interact with the conquest system.
    Such a system implemented in FFXIV would clearly need to have some other criteria than just killing overworld mobs, like FFXI had. Maybe things like doing Grand Company Leves, or something.

    The biggest issue in my mind, though, is that I don't feel like any mass-participation event of this kind would work well. What's the biggest gate to players trying to complete hardcore raids in this game? No, it's not being able to do the content - it's finding seven other players who are ALSO able to do the content. Have you ever felt helpless to progress because you just can't find party members able to progress with you? Now, imagine instead of finding seven other people, you instead need to find seven hundred.

    That was the biggest problem with Conquest, in my mind, the feeling that nothing you did would have any significant impact on the results. You could work yourself to the bone, and still see another nation come out on top. Or you could do nothing, and see your own nation come out on top. It all depended on what hundreds of other people (the vast majority of which are total strangers who you never even talk to) are doing - and, by and large, those hundreds aren't even thinking about Conquest at all, just going about their daily routine, and the numbers happened to line up one way or another.
    (2)

  6. #16
    Player
    FallenArisen0990's Avatar
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    Anarista Tarnyang
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    This feature is pretty useless as I still can't buy stuff from other nations, even tho I have their seals as well... And I still can't equip gear from other nations which honestly think it needs to go. It's a dumb limitation that impedes not only low level progression, but also GC is only worth something in PvP and not even that.
    (0)

  7. #17
    Player
    Calevr's Avatar
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    Z'arese Tjinou
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    Quote Originally Posted by Magis View Post
    I liked the idea of Conquest, but it wouldn't work. There are no level parties like there were in FFXI. Maybe if they put better reasons to go out in the world, it would work. Like, in 2.0, the combination of hunts/atma/leveling would have created a pool of people to actually interact with the conquest system.
    I think it can work, they could make it work. I would like more party options in the open world. Something like behest (not Guildhests) I would like to see again. A battlewarden could appear that only a certain amount of players can participate in, spawn a load of FATEs that only those players can see, and they have to work together to complete it?
    (0)

  8. #18
    Player
    Firepower's Avatar
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    Firepower Shinryu
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    Leviathan
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    The feature I would prefer them to implement into FFXIV from FFXI and I thought they might just be on their way to doing it was Besieged. I thought they would have a separate half of Ishgard where Nidhogg and his dragon swarm could invade and the zerg hoard of Adventurers could fend them off. I'm sure you could mix it up with some variety like Garlean invasions and primal attacks too. It would just be nice to bring back the lag and frustration of the hunt without travelling to the enemies.
    (4)

  9. #19
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    MoraClaret's Avatar
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    Mora Claret
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    Balmung
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    My main gripe with FFXIV is the lack of variety. There are a lot of FFXI systems I'd like see translated to FFXIV (Some form of Conquest/Campaign would be neat).
    (2)

  10. #20
    Player
    DukeBurden's Avatar
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    Quote Originally Posted by Warlyx View Post
    LASTOK ftw!
    I was San d'Oria but I remember when we gained conquest in Sarutabaruta or Gustaberg, it was SO awesome to outpost to those places. Unfortunately, FFXIV already has access to teleports everywhere in the game except the Hinterlands so I don't see a reason for this. :s
    (0)

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