Results 1 to 10 of 29

Hybrid View

  1. #1
    Player
    Riamu's Avatar
    Join Date
    Aug 2014
    Posts
    31
    Character
    Riamu Dei
    World
    Cerberus
    Main Class
    Marauder Lv 60
    Interesting point of view but I'm sure you are aware that the 2 other Tank classes have similar actions and traits? The point I was trying to make in case you didn't read the post or may of misunderstood what has been said is that in terms of similarity and consistency Goring Blade sits in a very strange place compared to the other Tank classes or for the matter other classes in general.

    IF the biggest thing was getting out of the 1-2-3 mentality then why would SE set it up that way in the first place?

    The other Tank classes have a stand alone DoT skill but paladin gets theirs at the end of a combo? plus if you want to spam mp your not going to hit that last skill especially to reapply a DoT you just put on where as I proposed Royal Authority instead would just be a straight up dps combo with added mp benefit, just like a WAR or a DRK.

    Threads are already up saying how PLD dps is a tad bit on the low side and what I have suggested ups it a little, you have your enmity rotation and dps rotation just like the other 2 Tank classes and a stand alone DoT just like the other 2 Tank classes and give more purpose to the Riot Blade Combo as it would be more benifical to use that at the end rather then maybe having the need to spam and constantly reapply a DoT at the end, hell for arguments sake add Royal Authority to the end of the Riot Blade Combo instead of the Savage Blade Combo and then there's no need to worry about needing to mana spam (ie in an emergancy) and having the need to oh look, my last skill in this combo is a DoT that I've already applied lets use the dps one now.
    (0)
    Last edited by Riamu; 07-30-2015 at 02:57 AM.