With the removal of fatal fall damage from push backs due to the Seize map design it's pretty much impossible for healers to get kills in the new mode. Also, because it's not uncommon for skirmishes to be small and sometimes infrequent there's not a whole lot to actually HEAL, either. My only excitement literally comes from baiting a bunch of people into chasing me, which as an instant-cast AST still doesn't really make me feel THAT worried (lol).

Am I approaching Seize incorrectly as a healer? Frankly, its not uncommon to see most alliances solo heal each party, and sometimes there are a few that roll multiple DRKs/WARs and just don't take a healer. I quite enjoyed WHM in Slaughter, but am starting to get a bit resentful at feeling forced to heal every Seize because I'm one of the only people in the alliance with a 60 healer. I'd much rather SMN, which is infinitely more exciting to me, but can only do so if my static rolls a PVP premade (where I and our SCH trade off healing every few matches).

How can I/SE make the Seize map less of a snoozefest for healers?