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  1. #531
    Player
    Suhr's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Suhr Zarek
    World
    Balmung
    Main Class
    Paladin Lv 70
    Divine Veil - Rework Divine Veil to a buff that lasts 20 seconds. Every combo'd Goring, Halone, or Royal Authority while active grants a personal shield for 8% of the PLDs maximum health, for a total of around 3 shields during the duration if timed properly. Remove the current effect since it is too niche.

    Flash - Significantly buff the enmity modifier on Flash, or add 50 potency to it so it can compete in AOE with other tank classes.

    Shield Swipe - Add a small frontal cone AOE effect to Shield Swipe. Keep ON the GCD and remove or halve the TP cost.

    Sheltron - Make it capable of blocking physical AND magical attacks and add a 20 TP regeneration on block.

    Bulwark - Add an effect that reflects 20% of the blocked damage to the attacker when active.

    Sword Oath - Increase the potency by 10.

    Rage of Halone - Increase potency from 260 to 280 or increase the enmity modifier on it.

    Clemency - Reduce the cast time.
    (1)

  2. #532
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Sapphidia View Post
    I think this mindset only really works for WoW-style tanking where mitigation was a bit more constantly active but tanks only had 1-2 actual big Oh Shit cooldowns.

    I like the cooldown management aspect of FF, it's the only part that makes the damage-taking part of tanking actually somewhat skillful, but if they negate the need for cooldowns outside of moments when things are messing up they need to remove a lot of cooldowns and turn them into more active/interesting tanking skills. Or just make them passive.
    I have a shit ton of CDs. I shouldn't need an external.
    (0)

  3. #533
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    biggest difference is the MT damage atm, so why not have sword and shield oath work simultaneously?!

    also str down should be moved to royal authority and halone's enmity mod should then be in line with butcher's and power slash.

    (can't really buff OT dmg, cause of PLD's utility skills, if those are useful atm is a whole different story though)
    (0)

  4. #534
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Starkbeaumont View Post
    biggest difference is the MT damage atm, so why not have sword and shield oath work simultaneously?!

    also str down should be moved to royal authority and halone's enmity mod should then be in line with butcher's and power slash.

    (can't really buff OT dmg, cause of PLD's utility skills, if those are useful atm is a whole different story though)
    I'd rather add than remove. STR down at lower levels is good(RA at 60) and it'd mean I don't *need* to use Halone as much.

    As it is, I can't use RA much because there's no hate mod on it or I lose it to my OT. And when I *do* use it, STR down falls off more than I'd like.
    (0)

  5. #535
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    https://docs.google.com/spreadsheets...sLaoo/pubhtml#

    Going back through the thread is becoming increasingly hilarious.
    (5)

  6. #536
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Brian_ View Post
    https://docs.google.com/spreadsheets...sLaoo/pubhtml#

    Going back through the thread is becoming increasingly hilarious.
    Wow, a list of guilds / people I can report for cheating. =P

    I'm kidding, but you may want to write off names.

    Honestly, they should trade the strength down debuff from DRK and give the Int debuff to Paladin.
    (0)

  7. #537
    Player
    Adrasteia's Avatar
    Join Date
    Nov 2014
    Posts
    165
    Character
    Alys Brangwyn
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Brian_ View Post
    https://docs.google.com/spreadsheets...sLaoo/pubhtml#

    Going back through the thread is becoming increasingly hilarious.
    I stumbled upon a nice post a few pages back:

    Quote Originally Posted by Tyrial View Post
    Except if they're played as aggressively as a WAR or DRK and have slashing rebuff, either from WAR or a NIN, then they're still competitive to the point that the damage difference is negligible unless you're pushing for clears while under geared.
    It may be my old-fashioned ways, but a difference of 346 DPS between the top WAR and the top PLD in A1S does not actually seem to be "negligible."
    (0)

  8. #538
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Adrasteia View Post
    It may be my old-fashioned ways, but a difference of 346 DPS between the top WAR and the top PLD in A1S does not actually seem to be "negligible."
    Just want to point out 2 things:

    1. WAR's encounter time is 5:00, PLD's is 6:46
    2. http://na.finalfantasyxiv.com/lodest...acter/1572848/
    (0)

  9. #539
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Your encounters tend to be shorter when you deal more DPS and kill stuff faster. Hence the importance of DPS.
    (0)

  10. #540
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Brian_ View Post
    Your encounters tend to be shorter when you deal more DPS and kill stuff faster. Hence the importance of DPS.
    My point is that the numbers are skewed due to the length of the fights. Tanks aren't the only ones hitting the boss, fyi. :V There are a lot of factors to take into account that can't be taken into account with a leader board like that. It's pointless to try and compare numbers that way.
    (3)

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