And before people start: OMG You liked a SAV2 video! SAV2 is bad for PLD dps, it's sarcasm.
If are entitled to posting a stacked video against the WAR to prove your point, so can I post as video stacked against PLD to prove my point. At least in my video the stacking is blatantly obvious.
If you want actual videos go look in the other threads, you'll find right below the WAR Hivemind quote "that video doesn't count because the player sucks".
Edit:
And before this post descends into a flame war about videos (since this is not my intention) let me clarify a few things.
First of all, because there are so many parameters involved in this game it's not easy to accurately measure dps for tanks.
There are things like item optimization, enmity generation, mechanics, player skill, latency, how classes interact with each other, you name it.
The only feasible way to accurately measure that would be to create a group of bots that played the fight perfectly, had the most optimized equipment and used the best rotations. And run that group on Savage a few billion times to get the results.
I can't make that and I don't think even SE can make that. If they did, all the classes would ship balanced ready and they would never have to be updated. The only one able to do that is God (or whatever omnipotent being you believe in, if you don't believe in God).
That leaves the following options of how to get an idea of what the actual balance might be like:
1. Take a huge number of battles and compare median dps results. That might work for SE, but we can't really do it, since our only option is youtube where there are only a few videos and even fewer videos with parse.
It also has the inherent problem we are seeing here: "This battle favors WAR because aoe", "This player sucks", "he did that wrong" etc, etc. And for each video you or I can provide that "prove" a point someone can provide another 10 that proves the other point. It's like two people shouting to a wall. Good luck with that.
2. The other way is to take what is probably closer to the bot group described above: And that is the high end raiding players. If someone can come close to the max utilization of classes it's them.
We said that for PLD and you gave the argument: "You are not them, so it doesn't matter".
Or we can cherry pick a video and rage on because why not? (What is happening now).
I still stand by what I said before. The only way to fix this mess it to make defences worth something and turn the tanks into, well actual tanks, and not "beefy" dps that they are now. Or nerf tank damage to the ground.
On SE defence I can understand why they choose this META. They probably did it to make tanks more appealing to players, so that more players will play tanks. Let's not hide behind our finger here, big numbers are popular and that is why there is a metric ton of dps more out there compared to the other classes.
The problem we are suffering is that "beefy" dps is still dps and as long as the damage has big fluctuations (real or perceived) people will complain. Check the dps forum for that.