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  1. #1
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Phoenicia are you seriously counting the potencies of combo moves based solely on their finishers? lmao. Why not actually average the potencies of the entire weaponskill combo? Oh wait, its because doing it that way doesn't support your claims of PLD DPS OP. Delirium 60 potency behind Royal authority? Please,
    Delirium is (150 + 250 + 280)/3 = 226.6... average potency/gcd
    Royal Authority is (150 + 200 + 340)/3 = 230... average potency/gcd

    And the Goring Blade you insist is so incredibly strong? Assuming you get lucky and the last tick doesn't clip
    Goring Blade is (150 + 230 + 540)/3 = 306.6... average potency/gcd
    To compare Dark Arts Soul Eater is (150 + 250 + 400)/3 = 266.6... weaker for certain, but usable more often and fully benefits from Slashing debuff (which DoT ticks do not benefit from), nevermind that DRK has a 500 potency DoT with no required wind-up and a 60 tp cost in Scourge.

    Counting the potency of WAR combos as if it was Oh So Low is particularly funny since unless you don't know your rotation at all they will all benefit from Maim's +20% damage bonus, which leaves Butcher's Block alone at a "potency" of 336 -nearly that of Royal Authority-.

    Quote Originally Posted by Lone-wolfe-02 View Post
    Yet they still don't get the memo that giving plds more dps would break it's balance.
    The glorious balance where its only brought to one out of four endgame raids, lol.
    (4)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by NFaelivrin View Post
    Snip.
    This one totally flew over your head, didn't it? lol

    Quote Originally Posted by Phoenicia View Post
    You want to throw some percentages and potencies at random? I can do that too! So let's do it!
    You really are trying hard to nitpick instead of proving me wrong. Nothing I said in my post was wrong. I did say Maim increases WAR's potency to be on level with PLD and DRK, didn't I? Or did that also fly over your head as well the second you found a point you could nitpick?

    You threw out that PLD loses Sword Oath bonus whine in Shield Oath (no sh*t, Sherlock?) but WAR only has the Defiance penalty to deal with. Which is "throwing random numbers out of context". hence, I told you I could do the same.

    Also your average potency argument does nothing but support my points. PLD average potency isn't far behind the other tanks (it's actually ahead with some of its combos).

    Now "debunk" my post by actual solid facts or let this thread die.
    (0)

  3. #3
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by NFaelivrin View Post
    Complaints about PLD potency
    Some potency numbers for you. The WAR math is wrong, but not sure by how much. I did not count their crit bonuses for reasons, and forgot to include the 5% from Deliverance. The DRK & PLD numbers are more reliable & what I was more interested in comparing. PLD grows noticeably stronger with gear changing play style, there's not as big of an effect with the other two tanks. I would call this fairly balanced considering how far ahead PLD is in terms of mitigation in most fights.

    Cliff notes:

    DRKTotal Potency Per Minute
    8400 Base
    10063 w/ 5 Dark Arts + Darkside

    PLD Total Potency Per Minute
    8322 Base
    9389 w/ FoF

    WAR Total Potency Per Minute
    6150
    7380 w/ Maim
    7749 potency counting 5% from Deliverance that I forgot(possibly 8601 with Berserk if assumed 50% bonus 22% of the time)

    Also worth noting the FoF & Berserk can potentially see bigger gains as opposed to Darkside. Reason being that these numbers are averaged. So if they were to use more high potency abilities while those buffs were up they would see more potency over the course of a fight. And any phase changes while those buffs are down will result in more up time while actually engaged. Darkside is a flat 15% in all scenarios except the ones where you screw up & hit 0mp.
    (0)
    Last edited by Disc; 08-13-2015 at 02:34 PM.