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  1. #1
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    Quote Originally Posted by Razor View Post
    Would anyone else be in favor of a more flexible system like this?
    Apparently the development team is in favor of a more flexible system like this.

    The new/updated recipes in 1.19 will feature this system. Not all of the 1~>1 recipes are shown in the new recipe section, as many of them are the updated versions of the old recipe.

    Following your example, there is an updated recipe that is (1 Dodo skin + 1 Alumen ) ~> 1 Dodo Leather.
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  2. #2
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    Razor's Avatar
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    Vex Blackmarrow
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    Zalera
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    Dark Knight Lv 60
    Quote Originally Posted by Amineri View Post
    Apparently the development team is in favor of a more flexible system like this.

    The new/updated recipes in 1.19 will feature this system. Not all of the 1~>1 recipes are shown in the new recipe section, as many of them are the updated versions of the old recipe.

    Following your example, there is an updated recipe that is (1 Dodo skin + 1 Alumen ) ~> 1 Dodo Leather.
    Where did you find this information? There was a ton to read through so its entirely possible I overlooked it but I did not see it indicated anywhere.
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    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  3. #3
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    Quote Originally Posted by Razor View Post
    Where did you find this information? There was a ton to read through so its entirely possible I overlooked it but I did not see it indicated anywhere.
    Here

    The updated recipes are in a completely different section than the new recipes. It makes sense, but is somewhat awkward.
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  4. #4
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    Razor's Avatar
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    Vex Blackmarrow
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    Zalera
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    Dark Knight Lv 60
    Quote Originally Posted by Amineri View Post
    Here

    The updated recipes are in a completely different section than the new recipes. It makes sense, but is somewhat awkward.
    Ah I see, thanks. That looks like it is only breaking the old recipes so that people won't still use them to get more materials. I wonder if those recipes will be phased out in the future when they plan on axing all the old recipes. Would definitely be nice to have some quantity options though.
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    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  5. #5
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    Quote Originally Posted by Razor View Post
    Ah I see, thanks. That looks like it is only breaking the old recipes so that people won't still use them to get more materials. I wonder if those recipes will be phased out in the future when they plan on axing all the old recipes. Would definitely be nice to have some quantity options though.
    Well, they definitely are breaking the current 1 ~> 4 recipes. Having both 1~> 4 and 1~> 1 recipes in the game at the same time would just be silly.

    If you look at the updated leather recipes, all of the leather types that are remaining now use alumen (the new leather "catalyst") instead of wood chips (the old leather "catalyst"). I could be mistaken, but it looks a lot like the long term plan is to have 1~>1 recipes and 3~>3 recipes for each material type. The 3~>3 recipes are generally very slightly more material efficient, although use the same number of shards per finished item. I would not be surprised if the "batch" recipes were a higher rank, as well (e.g. dodo leather 1-batch is rank 13, dodo leather 3-batch is rank 18, aldgoat leather 1-batch is rank 23, aldgoat leather 3-batch is rank 28, etc).
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