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Thread: The Spear?

  1. #31
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Yhisa View Post
    NO do not throw on Dragoon mech or bard ... there cooldown is too long and majority of the time they are already on cooldown when u throw spear on them.... which then DOES NOT give the cooldown reduction..... With ninja however u garentee to always reduce there next mudra due to only being 20sec cooldown and they are always using it on cooldown so u will always make there next mudra come back faster........ compare to drg/mch/brd....... ninja is ur best option
    I will have to respectively disagree with your use of Spear for DRG bit at least.

    Ninja Abilities
    -8 Damage-based Abilities (11 in total)
    -2 Damage-based Cross Class Abilities (6 in total)
    -2 Damaged-based Abilities 30s and Under
    -4 Damage-based Abilities 60s and Under (one is cross class)
    -8 Damage-based Abilities 90s and Under (two are cross class)
    • Ninjutsu (20s)
    • Jugulate (30s)
    • Assassinate (40s)
    • Internal Release (60s)
    • Sneak Attack / Trick Attack (60s)
    • Blood for Blood (80s)
    • Dream Within a Dream (90s)
    • Duality (90s)
    • Featherfoot (90s)
    • Keen Flurry (90s)
    • Mug (90s)
    • Kassatsu (120s)
    • Mantra (120s)
    • Second Wind (120s)
    • Shadewalker (120s)
    • Goad (180s)
    • Smoke Screen (180s)

    Dragoon Abilities*
    -8 Damage-based Abilities (10 in total)
    -2 Damage-based Cross Class Abilities (7 in total)
    -2 Damaged-based Abilities 30s and Under
    -6 Damage-based Abilities 60s and Under (one is cross class)
    -9 Damage-based Abilities 90s and Under (two are cross class)
    • Leg Sweep (20s)
    • Jump (30s)
    • Life Surge (50s)
    • Internal Release (60s)
    • Spineshatter Dive (60s)
    • Power Surge (60s)
    • Blood for Blood (80s)
    • Bloodbath (90s)
    • Featherfoot (90s)
    • Keen Flurry (90s)
    • Mercy Stroke (90s)
    • Dragonfire Dive (120s)
    • Foresight (120s)
    • Mantra (120s)
    • Second Wind (120s)
    • Battle Litany (180s)
    • Elusive Jump (180s)
    * I didn't count Blood of the Dragon or Geirskogul since you're gonna be building your rotation around 100% uptime on those abilities and Geirskogul you'll probably never want reduced recast.

    Ninja 30s Abilities
    • Jugulate (96 Potency)
    • Raiton (360 Potency or 480 if Trick Attack is up)
    Total either 456 or 576 Potency +10% for raid damage

    Dragoon 30s Abilities
    • Leg Sweep (149 Potency)
    • Jump (299 Potency or 414 if Power Surge is up)
    Total of 448 Potency or 563 Potency

    Yeah, I like the idea of Spearing DRG because even though the potency is slightly lower, DRG has a lot of 60s abilities that you'll probably end up reducing as well at times and Assassinate for NIN is only available when the target is below 20%, giving even less abilities to Spear off on NIN.

    While there is merit to consistency with Raiton versus Leg Sweep, I do like the odds of me getting Jump and Jugulate as well in a single Spear.
    (1)
    Last edited by Ghishlain; 07-31-2015 at 12:27 PM.

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