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Thread: The Spear?

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  1. #1
    Player
    TatoRazzino's Avatar
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    Jul 2015
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    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    About the card itself:
    The Spear is better used on jobs that have short off-GCD skills, like NIN. Since their Ninjutsu skill has a 20s cooldown, they line up with the rotation, so it's almost 100% certain that their gonna get the benefits from the card.
    This card is also good on MCH, BRD, SMN and DRG, who have short cooldowns, but since most of them (if not all) have cooldowns that are over 20s long, the card may be wasted sometimes. This is why some people (including myself) find it a good Royal Road fodder, specially since the Arrow has a more direct impact in DPS and HPS values.
    (1)

  2. #2
    Player
    RiisWolf's Avatar
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    Jun 2015
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    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by TatoRazzino View Post
    This thread represents the real problem about AST: the people who play it. Players taking things as gospel and assuming some cards are only good to use in specific situations makes me think the devs are rolling their eyes to every thread they see.
    .....
    Yeah I really, REALLY hate Expanded Balance. 5% barely puts a dent in anything unless you're bursting HARD. To ensure it's effect is maximized I opt for extended Balance, 30secs of 10% extra damage is killer.
    (0)

  3. #3
    Player
    RiisWolf's Avatar
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    Jun 2015
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    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    It's best used on jobs who have two or more and frequently use abilities that have 20~30 second cooldowns, such as the Dragoon and Dark Knights. Namely jobs that without a doubt will not conserve their abilities.

    I don't think the Spear should be used on a Bard at all, because their trait resets their already short CDs, meaning the Spear card would have significantly less impact on them.
    I also don't think Spear is good for Summoners, Black Mages, Warriors, and every healer except yourself.


    Extended Spear is the best version. Expanded Spear is the worst.
    (0)

  4. #4
    Player
    Geardagas's Avatar
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    Jul 2015
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    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    My English is bad, this happened in another thread too, I was using nerf wrong, I mean to say how expanded rr kills potency of your buff.

    That doesn't change the fact that spear is useless in every way. When I say useless I mean it would be fine on its own, unfortunately extended royal road is much much much more useful than spear could ever be. There is literally no reason to not royal road it.

    Using spear once <<<<<<<<<< using extended royal road on a good buff like balance or arrow
    (0)

  5. #5
    Player
    TatoRazzino's Avatar
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    Jul 2015
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    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    That's exactly where I think the strength of the cards is, you know? Every RR buff comes in pairs. One of the cards that give each buff is always gonna be good and the other one is more situational or depends on the party comp and how people manage their resources, so these less useful cards can be used for RR fodder during the fights. For A1 Savage, my physical DPS are saying that TP is hardly a problem, because there are lots of movement and the jump breaks make it easy to refresh TP, so that means the Ewer can keep healers fine on MP and the Spire can be used for RR. The Spear may be good for a party with a Ninja, and if you're running three physical DPS and one SMN, the Arrow is less useful than the Spear, because too much speed drains TP. I think that's why lots of people complain: you can't just go auto-mode and do the same thing over and over again; you have to pay attention to everything.
    (0)

  6. #6
    Player
    AsheBish's Avatar
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    Jun 2014
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    Character
    Ashe Bish
    World
    Brynhildr
    Main Class
    Pugilist Lv 50
    Is it really that good for some DPS classes though? On paper it sounds good, but by lowering their GCDS, it is essentially throwing off their rotations. Don't get me wrong, I know after time some DPS could adjust to it, but when I think of say, a Dragoon class, decreasing their cooldowns might not line up well for their rotation. At least, it would be an interesting thing to look into haha.
    (1)

  7. #7
    Player
    TatoRazzino's Avatar
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    Jul 2015
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    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by AsheBish View Post
    Is it really that good for some DPS classes though? On paper it sounds good, but by lowering their GCDS, it is essentially throwing off their rotations. Don't get me wrong, I know after time some DPS could adjust to it, but when I think of say, a Dragoon class, decreasing their cooldowns might not line up well for their rotation. At least, it would be an interesting thing to look into haha.
    It doesn't lower their GCDs, but their off-GCD spells, like Jumps, Ninjutsus, Quick Reload and so on.
    (0)

  8. #8
    Player
    HeavensSword's Avatar
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    Dec 2014
    Location
    Ul'dah
    Posts
    338
    Character
    Marik Landzaat
    World
    Leviathan
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by TatoRazzino View Post
    It doesn't lower their GCDs, but their off-GCD spells, like Jumps, Ninjutsus, Quick Reload and so on.
    Don't know if this was what Ashe was referring to or not, but there was someone on the second page who thought SE should change Spear so it effects GCD skills, which would indeed be a bad idea.
    If anything they could at least allow it to shave the amount of time it would have reduced off the skill for oGCD skills that are already on cooldown.
    (0)

  9. #9
    Player
    RiisWolf's Avatar
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    Jun 2015
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    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    It says Abilities, not weaponskills/spells. So it's pretty much everything that is not on the global cooldown.
    (0)

  10. #10
    Player
    RiisWolf's Avatar
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    Jun 2015
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    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by AsheBish View Post
    Is it really that good for some DPS classes though? On paper it sounds good, but by lowering their GCDS, it is essentially throwing off their rotations. Don't get me wrong, I know after time some DPS could adjust to it, but when I think of say, a Dragoon class, decreasing their cooldowns might not line up well for their rotation. At least, it would be an interesting thing to look into haha.
    More speed isn't going to change that. And there's times where you rotation will be messed up anyway thanks to targets dying, boss invulnerability, mechanics, dodging, errors, ect., ect.

    The only time this is an issue is if you are a robot.
    (0)

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