Mercy Stroke, that shit has gave me most kills and its also good way to humiliate your opponent :P
PS: What comes to accuracy its not needed at all, having a base 354 still gives me 100% hit-rate unless you are hitting a healer that popped Attunement(duh).
Last edited by Synestra; 08-15-2015 at 09:13 AM.
Until we get some published parse data its just a guessing game, it could very well be that SE have removed the accuracy requirement for sieze
That being said, it's pretty fun watching peopel claim accuracy isnt needed and then watch them parse less than 90% accuracy in matches
Well i have no hard data just personal experience, i have always stacked crit/det or ss in pvp and never had issues hitting players unless they used said attunement or other immunities.Until we get some published parse data its just a guessing game, it could very well be that SE have removed the accuracy requirement for sieze
That being said, it's pretty fun watching peopel claim accuracy isnt needed and then watch them parse less than 90% accuracy in matches
I'm the same way. When I'm in a dmg dealing situation, I forego Acc. It's never been a problem so far, not even in PvE. Let's be honest, most of the tank gear offers the bare necessity of acc anyway. I remember, back in the day, people were singing from the mountains about how Tanks absolutely had to put Acc on their relics... and then Ironworks and Dreadwyrm came out and it became an utterly useless stat to use as additional. I was very happy I went with Det/Crit/skill speed instead. My combo's never fail to go off, so, if I ever was looking to meld extra stats into my PvP set, Acc would not have been my first choice... Not that it matters, since materia is, apparently useless in seize.
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