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  1. #1
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Februs View Post
    The biggest flaw I think tanks have in PvP is that they're often just a bit too slow to finish the death blow on their attacks
    Mercy Stroke, that shit has gave me most kills and its also good way to humiliate your opponent :P

    PS: What comes to accuracy its not needed at all, having a base 354 still gives me 100% hit-rate unless you are hitting a healer that popped Attunement(duh).
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    Last edited by Synestra; 08-15-2015 at 09:13 AM.

  2. #2
    Player

    Join Date
    Jun 2014
    Posts
    625
    Quote Originally Posted by Synestra View Post
    Mercy Stroke, that shit has gave me most kills and its also good way to humiliate your opponent :P

    PS: What comes to accuracy its not needed at all, having a base 354 still gives me 100% hit-rate unless you are hitting a healer that popped Attunement(duh).
    Until we get some published parse data its just a guessing game, it could very well be that SE have removed the accuracy requirement for sieze

    That being said, it's pretty fun watching peopel claim accuracy isnt needed and then watch them parse less than 90% accuracy in matches
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  3. #3
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by CeveArthu View Post
    Until we get some published parse data its just a guessing game, it could very well be that SE have removed the accuracy requirement for sieze

    That being said, it's pretty fun watching peopel claim accuracy isnt needed and then watch them parse less than 90% accuracy in matches
    Well i have no hard data just personal experience, i have always stacked crit/det or ss in pvp and never had issues hitting players unless they used said attunement or other immunities.
    (1)

  4. #4
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Well i have no hard data just personal experience, i have always stacked crit/det or ss in pvp and never had issues hitting players unless they used said attunement or other immunities.
    I'm the same way. When I'm in a dmg dealing situation, I forego Acc. It's never been a problem so far, not even in PvE. Let's be honest, most of the tank gear offers the bare necessity of acc anyway. I remember, back in the day, people were singing from the mountains about how Tanks absolutely had to put Acc on their relics... and then Ironworks and Dreadwyrm came out and it became an utterly useless stat to use as additional. I was very happy I went with Det/Crit/skill speed instead. My combo's never fail to go off, so, if I ever was looking to meld extra stats into my PvP set, Acc would not have been my first choice... Not that it matters, since materia is, apparently useless in seize.
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